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path: root/crawl-ref/source/itemname.h
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* Autoinscribe armour brands.Adam Borowski2009-12-151-0/+1
* Corpse names for unusally named monstersMatthew Cline2009-11-101-2/+4
* Remove "called from:" comments.Vsevolod Kozlov2009-11-031-3/+0
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* Tiles: Save per-character equipment setting and use it in the characterj-p-e-g2009-07-071-1/+2
* * Allow viewing known items from "Use on what item?" scroll prompt.j-p-e-g2009-04-111-1/+1
* Fix [2644366]: place a space between prefixes and the item name.haranp2009-02-281-15/+7
* [2577409]: minor improvements to the shopping interface.haranp2009-02-081-12/+1
* Allow for the creation of named zombies and spectral things from namedzelgadis2009-01-111-0/+5
* drop_filter can now match against the same keywords as menu_colour, minus thezelgadis2008-12-311-0/+2
* Apply Artificer patch, with small modifications:j-p-e-g2008-12-081-0/+5
* Clean up monster potion handling, fix bug where !oHW healingharanp2008-09-181-8/+0
* Remove pre-Stone Soup change history from source files, and push it allj-p-e-g2008-09-141-4/+0
* For jewellery with pluses and wands, only make an ident note when thezelgadis2008-06-191-0/+3
* Modify Evaporate and Stinking Cloud to prompt when firing throughj-p-e-g2008-06-101-2/+2
* Remove pickup.lua.j-p-e-g2008-06-091-2/+3
* Yikes, so many files! And all I did was add more item evaluationj-p-e-g2008-06-091-0/+5
* Nerf damage of the bat transformation. Reduced fromj-p-e-g2008-06-071-0/+3
* Fix a stupid bug I'd introduced when fixing another one.j-p-e-g2008-06-021-2/+4
* A second round of cleaning up the paragraphs of the item descriptionsj-p-e-g2008-03-081-0/+4
* [Bug 1907221] Add "Modified for Crawl Reference" statement and author to aj-p-e-g2008-03-081-1/+1
* Rework staves/rods to match the ID behaviour of wands etc., i.e.j-p-e-g2008-02-101-0/+1
* Replace abbreviations used for auto-inscribing randartsj-p-e-g2008-02-091-0/+2
* "?/" can now be used to look up items. A side effect of this is thatzelgadis2007-12-061-0/+11
* * Add Cannibalism to list of forbidded actions for good gods.j-p-e-g2007-11-131-0/+1
* A handful of new game options:zelgadis2007-09-171-0/+5
* Split off portions of externs.h and enum.h into other files. Thezelgadis2007-09-151-0/+62
* Describing items now works better in shops (fixes 1749246.)haranp2007-07-071-0/+1
* More strings instead of char*s.haranp2007-06-181-1/+1
* More minor cleanups.haranp2007-04-271-7/+0
* Rewrite of item_def::name() (the old itemname()). Much, much cleaner now.haranp2007-04-271-10/+1
* Made item_def::base_type into object_class_type, instead of unsigned char.haranp2007-04-261-2/+3
* Cleaned up shop-handling code considerably.haranp2007-04-241-31/+7
* Eliminated it_name(), in_name(), item_name(). The function to use isharanp2007-04-211-28/+2
* Fixed id array being clobbered if Crawl receives SIGHUP with the player in adshaligram2007-01-171-1/+1
* Hopefully, finally squashed the stacking bug.haranp2006-12-291-0/+1
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-221-51/+11
* Clean up a mistake in the SVN import.nlanza2006-08-131-0/+157