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path: root/crawl-ref/source/mapdef.h
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* Convert fprop instances in mapdef.* to unsigned long. (greensnark)Jude Brown2010-01-171-3/+3
* headers: fix inconsistent struct/class forward declarationsSteven Noonan2009-12-291-1/+1
* Allow vaults to specify door tiles sets.Jude Brown2009-12-191-3/+5
* Minor tweaks to TILE: specifier.Jude Brown2009-12-101-1/+3
* Massively expand tile functionality in vault definitions.Jude Brown2009-12-091-4/+8
* Allow vaults to create specifically themed randart books.Jude Brown2009-12-081-1/+4
* New monster spec tags for marking monsters summoned.Jude Brown2009-12-051-2/+6
* Reduce dependency on travel.hMatthew Cline2009-11-291-1/+1
* Subvaults.Enne Walker2009-11-281-24/+107
* New tags for monster specs: "hd" and "hp". (kilobyte)Jude Brown2009-11-271-2/+4
* Flatten header dependencies a bit.Robert Vollmert2009-11-171-2/+1
* Allow portal vaults to specify fill and border glyph.Jude Brown2009-11-141-0/+2
* mapdef: extra validation for temple mapsMatthew Cline2009-11-121-0/+1
* Extract Matrix class from fixary.h.Robert Vollmert2009-11-111-1/+1
* Split map knowledge and FPROPs.Robert Vollmert2009-11-081-0/+1
* Allow vaults to override monster spells with spells:<xyz>Darshan Shaligram2009-11-041-1/+8
* Allow forcing randarts in vaults.Adam Borowski2009-11-041-0/+1
* Rename map_feature() from mapdef.h to map_feature_at.Robert Vollmert2009-11-041-2/+2
* Lua builder funcs act on map_lines, not grd.Enne Walker2009-11-021-0/+11
* Add minor cosmetic fixes.David Lawrence Ramsey2009-10-311-1/+1
* Can specify size in slime creature monster specMatthew Cline2009-10-311-0/+1
* Splitting up stuff.cc.Robert Vollmert2009-10-301-0/+1
* Whitespace.Enne Walker2009-10-291-1/+1
* Allow assignment to multiple glyphs at once.Enne Walker2009-10-291-21/+33
* (MONS_PROGRAM_BUG || -1) --> MONS_NO_MONSTERMatthew Cline2009-10-271-1/+1
* KPROP: assign feature properties in Lua vaults: FPROP_BLOODY, etc.Jude Brown2009-10-211-1/+27
* Split dgn_lib out of luadgn.cc; rename luadgn to dlua.Robert Vollmert2009-10-191-1/+1
* Naming monsters via MONS: rat name:Yves (Jude & Vsevolod).David Ploog2009-10-191-1/+2
* Lua map improvements.Enne Walker2009-10-181-84/+24
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* Move 'FixAry.h' -> 'fixary.h', 'FixVec.h' -> 'fixvec.h' for file naming consi...Steven Noonan2009-09-291-1/+1
* Allow vaults to request use of the acquirement code with "acquire <item_class...dshaligram2009-09-211-2/+6
* Commit patch by castamir:j-p-e-g2009-01-221-2/+4
* Adding FTILE/RTILE vault commands for setting per-glyph floor and rock tiles....ennewalker2009-01-201-6/+66
* Add arena mode, activated on the command-line by 'crawl -arena "monster v mon...dshaligram2008-12-311-3/+6
* Let e.set_random_mon_list() work, as well as dgn.set_random_mon_list()zelgadis2008-12-251-0/+2
* Breaks savefile compatibility.zelgadis2008-12-131-1/+3
* [2054793] Partial implementation of the request to have COLOUR tags affect ti...ennewalker2008-12-011-0/+1
* Fix all manuals generated by vaults becoming manuals of Fighting (dpeg).dshaligram2008-11-281-1/+1
* Start of moving special room definitions (monster lairs and monster pits)zelgadis2008-11-261-0/+2
* Place external loot chamber for ziggurat levels with jellies.dshaligram2008-11-251-0/+3
* Enable vault generation for non-LEVEL_DUNGEON levels, make ziggurat eligible ...dshaligram2008-11-251-0/+1
* Removed redundant buffer used to go from map_def to env.grid and all the tedi...dshaligram2008-11-231-0/+1
* Clean up legacy cruft involved in placing vaults.dshaligram2008-11-231-0/+1
* More steps toward ziggurats.dshaligram2008-11-231-1/+2
* Allow place:X in MONS specifications to place random monsters suitable for pl...dshaligram2008-11-231-3/+5
* Allow .des files to place manuals with names as "manual of Fighting" or "rand...dshaligram2008-11-231-2/+3
* Separate CHANCE and WEIGHT. CHANCE is a probability, WEIGHT is a raw number u...dshaligram2008-11-191-0/+6
* Lua marker code is now converted into an anonymous function in the same scope...dshaligram2008-11-181-2/+22
* Add a "patrolling" flag to monster creation in mapdef and dungeon.cc, j-p-e-g2008-05-261-35/+37