| Commit message (Expand) | Author | Age | Files | Lines |
* | Added the new monster "test spawner", an unkillable, stationary monster which | zelgadis | 2008-12-31 | 1 | -0/+16 |
* | Change the color of simulacra from WHITE to EC_ICE, so that small | dolorous | 2008-12-24 | 1 | -2/+2 |
* | Give chaos spawns the CE_NOCORPSE corpse type instead of | dolorous | 2008-12-24 | 1 | -1/+1 |
* | Got rid of setup_dragon(), moving it's functionality into setup_mons_cast() and | zelgadis | 2008-12-14 | 1 | -2/+3 |
* | First draft of the spell noisyness system: spells cast by the player and by | zelgadis | 2008-12-13 | 1 | -1/+1 |
* | * Nerf harpies a bit: they are now slower and have no bite attack | j-p-e-g | 2008-12-11 | 1 | -3/+3 |
* | * Colour ASCII sharks WHITE. :) | j-p-e-g | 2008-12-08 | 1 | -1/+1 |
* | * Add sharks. They go into a battle frenzy if they smell blood. | j-p-e-g | 2008-12-08 | 1 | -0/+12 |
* | Fix bug 2398445: "Ignite Poison" had the Holy spell discipline. | zelgadis | 2008-12-08 | 1 | -1/+1 |
* | Add tiles for disturbance in shallow water (only preliminary since you | j-p-e-g | 2008-12-07 | 1 | -2/+2 |
* | Make the royal jelly's name and pronoun come out right now that it's a unique. | zelgadis | 2008-12-04 | 1 | -1/+1 |
* | Harpies now also eat food on the ground. | j-p-e-g | 2008-12-03 | 1 | -1/+1 |
* | Implement harpyes. They ... | j-p-e-g | 2008-12-03 | 1 | -7/+28 |
* | Make the Royal Jelly a unique monster. | zelgadis | 2008-12-03 | 1 | -1/+1 |
* | Add some chaos attacks/weapons. Missiles and launchers of chaos fire a bolt of | zelgadis | 2008-12-01 | 1 | -6/+6 |
* | * Move all tiles of animal monsters into a subfolder animals/. | j-p-e-g | 2008-11-30 | 1 | -1/+1 |
* | * Repurpose program bug tile for chaos spawns (using error tile for | j-p-e-g | 2008-11-30 | 1 | -27/+46 |
* | Changed player attribute type from unsigned char to unsigned long. Breaks | zelgadis | 2008-11-29 | 1 | -0/+11 |
* | Put skeletal dragons back in the dragon genus, and treat all | dolorous | 2008-11-24 | 1 | -1/+1 |
* | Add the attack types AT_PUNCH and AT_KICK, and make draconian monks use | dolorous | 2008-11-17 | 1 | -1/+1 |
* | Make monsters' glowing quality a class flag, instead of hardcoding a | dolorous | 2008-11-08 | 1 | -22/+22 |
* | Make big kobolds medium-sized instead of small-sized, so that they're | dolorous | 2008-11-03 | 1 | -1/+1 |
* | Add minor cosmetic fix. | dolorous | 2008-11-01 | 1 | -1/+1 |
* | For consistency with most other 'z' types, make flaming corpses able to | dolorous | 2008-11-01 | 1 | -1/+1 |
* | Fix [2162875] by applying the rest of rvollmert's patch. | dolorous | 2008-11-01 | 1 | -6/+6 |
* | Switch the corpse types of the shining eye and the eye of draining, as | dolorous | 2008-10-30 | 1 | -2/+2 |
* | Give flayed ghosts I_NORMAL intelligence instead of I_PLANT, to match | dolorous | 2008-10-30 | 1 | -2/+2 |
* | Rework angels somewhat. To synchronize with daevas, angels are now | dolorous | 2008-10-19 | 1 | -2/+3 |
* | Add minor monster tweaks: remove warm blood from angels and daevas, | dolorous | 2008-10-17 | 1 | -5/+3 |
* | Don't put skeletal dragons in the MONS_DRAGON genus anymore, to fix the | dolorous | 2008-10-16 | 1 | -1/+1 |
* | Make abominations resist poison, since they can be either demonic or | dolorous | 2008-10-12 | 1 | -2/+2 |
* | Removed draconians' ability to strike three times per turn with their wielded | haranp | 2008-10-11 | 1 | -15/+15 |
* | Adjust monster habitats again. Remove the M_AMPHIBIOUS flag, and | dolorous | 2008-10-05 | 1 | -44/+44 |
* | Add minor cosmetic fixes. | dolorous | 2008-10-05 | 1 | -40/+39 |
* | Fix 2063470: =f inscription preventing wielding of stones | j-p-e-g | 2008-10-04 | 1 | -1/+1 |
* | Make liches and ancient liches use MST_NO_SPELLS, just as e.g. orc | dolorous | 2008-10-04 | 1 | -2/+2 |
* | Add minor abomination-related tweaks. | dolorous | 2008-10-02 | 1 | -3/+2 |
* | Make flaming corpses able to open doors, as freezing wraiths can. | dolorous | 2008-09-29 | 1 | -1/+1 |
* | Allow flaming corpses so see invisible, as freezing wraiths and most | dolorous | 2008-09-28 | 1 | -1/+1 |
* | Player and monster naga no longer flounder or lose stealth in shallow water, ... | dshaligram | 2008-09-14 | 1 | -1/+1 |
* | Give monster naga normal delay for non-movement action to match player naga. | dshaligram | 2008-09-14 | 1 | -4/+10 |
* | Add the flaming corpse monster, as specified in FR [1746720], with | dolorous | 2008-09-06 | 1 | -0/+11 |
* | Implement Martin Read's suggested demon tweaks: make iron devils able to | dolorous | 2008-08-21 | 1 | -3/+3 |
* | Don't mark death yaks as evil anymore, since they have natural holiness, | dolorous | 2008-08-20 | 1 | -1/+1 |
* | Don't mark fire and frost giants as evil anymore, since they have | dolorous | 2008-08-20 | 1 | -8/+6 |
* | Fix [2041003]: Mark draconian callers as evil, since they can summon | dolorous | 2008-08-09 | 1 | -1/+1 |
* | Allow Antaeus to move through water. | dshaligram | 2008-08-09 | 1 | -2/+2 |
* | Fix [2037146]: Make hill giants use MONUSE_STARTING_EQUIPMENT, so that | dolorous | 2008-08-04 | 1 | -1/+1 |
* | Fix resists for lava creatures. | dshaligram | 2008-07-20 | 1 | -2/+2 |
* | Pan overhaul: | dshaligram | 2008-07-20 | 1 | -3/+3 |