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* Remove mons_see_invis in favour of monsters::can_see_invisible.Robert Vollmert2009-10-221-1/+0
* Split actors and env from externs.h.Robert Vollmert2009-10-211-0/+2
* gods: added "Chronos", the slow godSteven Noonan2009-10-201-0/+8
* Simplify further.David Lawrence Ramsey2009-10-081-2/+2
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* Make miasma and miasma resistance more consistent. It no longer dependsDavid Lawrence Ramsey2009-09-291-1/+0
* Attempt to make monster attacks on submerged monsters consistent withDavid Lawrence Ramsey2009-09-281-0/+1
* Comment fixes.David Lawrence Ramsey2009-09-251-1/+1
* Remove unused AF_BAD_MUTATE attack flavor.David Lawrence Ramsey2009-09-241-1/+0
* For flavor, add "peck" and "headbutt" attack types. The former is nowDavid Lawrence Ramsey2009-09-241-1/+3
* Implement another new unique, this time of my own coding: Maurice the thief.j-p-e-g2009-09-221-0/+1
* Convert asphyxiation resistance to a boolean, since you can either be dolorous2009-09-201-2/+2
* Add monster-specific rotting resistance.dolorous2009-09-201-1/+7
* For flavor, add a gurgling sound, and make (very) ugly things use it.dolorous2009-09-181-0/+1
* Remove inaccurate comment.dolorous2009-09-181-1/+0
* Don't treat electric eels as safe just because they're aquatic.j-p-e-g2009-09-181-9/+10
* Simplify further.dolorous2009-09-171-0/+1
* Add still more minor cosmetic fixes.dolorous2009-09-171-1/+1
* Add more minor cosmetic fixes.dolorous2009-09-171-1/+1
* Add a monster ability to eat food (including corpses), and let harpies dolorous2009-09-081-0/+2
* Decouple monsters' item pickup ability from their eating ability, and dolorous2009-09-071-2/+13
* For flavor, add a tentacle-slap attack, and have tentacled monstrosities dolorous2009-08-201-0/+1
* Apply caotto's patch in [2827204] to finish the plant god, with some dolorous2009-07-281-0/+3
* Simplify the royal jelly effect for both players and monsters, and make dolorous2009-07-191-0/+1
* Add whitespace fixes.dolorous2009-07-191-1/+1
* Add the Slime god as per n78291's (Shayne?) patch. Thanks! :Dj-p-e-g2009-07-181-0/+3
* * For friendly monsters, don't use knowledge of summoning spellsj-p-e-g2009-04-301-1/+2
* * Properly print (non-spoily) resists descriptions for ghosts/pandemoniumj-p-e-g2009-04-191-1/+2
* [2758242] Fixing segfault during debug_mons_scan due to an mprf not matching ...ennewalker2009-04-181-3/+0
* Make the toggle actually update the title for V and a.j-p-e-g2009-04-051-1/+1
* * Allow fleeing monster to push past higher ranked monsters of the samej-p-e-g2009-04-031-1/+2
* Really fix monster speed handling, so that enslaved intact souls can dolorous2009-03-141-2/+3
* FR 2093461: add player + allies FRIENDLY_PICKUP modej-p-e-g2009-03-121-1/+1
* Add a few last monster speed cleanups.dolorous2009-03-091-1/+1
* And use it in one more place.dolorous2009-03-081-0/+2
* Properly calculate speed on the level of individual monsters.dolorous2009-03-061-2/+3
* Fix [2604363]: stashes and autoexplore leaked information about mimics.haranp2009-02-171-0/+1
* Fix [2004960]: clean up sanctuary logic. Monsters will now stop fleeingharanp2009-02-161-1/+5
* Make monster size checks for weapons and armor consistent with those for dolorous2009-02-061-1/+0
* Remove some unneeded externs.haranp2009-01-211-1/+1
* Allow testers to force-feed corpses to ghouls and necrophages.zelgadis2009-01-211-0/+1
* Dead code removal and minor cleanup on the new monster descriptions.haranp2009-01-131-0/+2
* Allow for the creation of named zombies and spectral things from namedzelgadis2009-01-111-1/+2
* Display basic resistance information. I'm putting this in so thatharanp2009-01-101-0/+1
* Remove the last vestiges of hellfrost.dolorous2009-01-101-1/+0
* Make the position of monster held items (-2, -2) rather than (0, 0), so thatzelgadis2009-01-081-0/+2
* Make name_zombified_unique() return a bool to indicate whether it dolorous2009-01-061-1/+1
* Consolidate the routines for naming zombified uniques.dolorous2009-01-061-0/+1
* In arena mode, make mons_friendly() and mons_wont_attack() always return false,zelgadis2009-01-061-0/+2
* Expand the setting of spell_type in mgen_data to include all dolorous2009-01-031-2/+2