summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/player.cc
Commit message (Expand)AuthorAgeFilesLines
* Finally added vampiric bite attack. Thanks to Jarmoj-p-e-g2007-08-041-3/+4
* Reworked Bazaars as a special case of portal vaults. The level-type is nowdshaligram2007-07-271-5/+3
* Fixed player_AC so that Armour skill bonuses are not lost to integer math.dshaligram2007-07-271-54/+52
* Replaced timed markers with Lua markers. Breaks save compatibility.dshaligram2007-07-261-3/+6
* Fixed vampire crash (big oops) - dolorous [1759816].haranp2007-07-251-2/+2
* [1749272] Fixed view update issues:dshaligram2007-07-241-1/+2
* Randart reverted to additive MR.haranp2007-07-231-2/+1
* Non-vampires were getting the vampire hungriness stealth bonus, fixedharanp2007-07-221-7/+9
* Updated level-design.txt.dshaligram2007-07-211-1/+1
* [1754323] Punctuation in bat ability message.haranp2007-07-171-1/+1
* More vampire tweaks, mostly concerning fighting andj-p-e-g2007-07-171-1/+1
* &^X allows you to set experience level directly in wizmode.dshaligram2007-07-151-2/+2
* Corona overrides invisibility. To check if something is *really* invisible, usedshaligram2007-07-151-3/+3
* Shuffle honours batform.haranp2007-07-151-0/+2
* Vampires, yay! Credit mostly goes to Jarmo, thoughj-p-e-g2007-07-141-8/+103
* Implemented Shuffle card.haranp2007-07-141-1/+114
* [1731587] Kenku get claw-kick and a small speed boost when flying unladen.dshaligram2007-07-131-9/+40
* [1746014] Added an implicit quiver when firing missiles:dshaligram2007-07-131-0/+2
* Further weakened Beogh armour bonus.dshaligram2007-07-121-11/+12
* Beogh balancing:dshaligram2007-07-121-12/+12
* Hmm... looks like my last commit didn't make it.j-p-e-g2007-07-111-0/+2
* Nemelex now remembers what you've sacrificed and gifts decks accordingly.haranp2007-07-091-0/+1
* Give merfolk in water and flying kenku evasion bonuses.dshaligram2007-07-091-1/+31
* Beogh bug fixes, mostly orcish gear stuff.j-p-e-g2007-07-071-0/+2
* Type safety in mutations (mutation.cc probably needs some overhaul...)haranp2007-07-041-1/+1
* Beogh messiahs can walk on water.haranp2007-07-031-3/+4
* Made the weapon warning one-off (until you change weapons.)haranp2007-07-031-0/+3
* [1745789] Fixed shield blocking happening without shield (Eino).dshaligram2007-07-011-1/+1
* Removed hill dwarves.haranp2007-06-301-22/+2
* Added support for a validation hook for maps to check if they're A-Ok.dshaligram2007-06-261-2/+5
* SP_ELF stubbed for log/scorefile compatibility.dshaligram2007-06-251-3/+4
* Elf genocide. I hope I caught all the references.haranp2007-06-251-19/+2
* Implemented .des file caching (speeds startup a fair bit): .des files aredshaligram2007-06-241-1/+1
* Fixed condensation shield (Haran).dshaligram2007-06-241-8/+13
* Helm card can now have a shield effect. (Well, sort of.)haranp2007-06-241-4/+6
* Added more logic to Stealth and Portal cards.haranp2007-06-231-0/+3
* Nemelex pleasing updated. All previously-unknown cards now give 1-2haranp2007-06-231-1/+1
* Lots of things which used to be members (invis, conf, confusing_touch, etc.)haranp2007-06-231-105/+91
* Some more card implementations (resists in Helm, demon summoning.)haranp2007-06-231-0/+10
* Fixed broken newgame memory (David).dshaligram2007-06-221-0/+1
* Experimental mouse support for ncurses (enable with mouse_input=yes indshaligram2007-06-201-27/+19
* Robes of the archmagi reduce experience gain to 0.25 normal, instead ofdshaligram2007-06-201-6/+2
* A bit more type-safety (slightly intrusive this time): you.species andharanp2007-06-191-2/+12
* Fixed 1734655: lev-3 brown scales was giving +6 AC instead of +5, whileharanp2007-06-171-1/+1
* Complete revamp of cards and decks, following David's ideas.haranp2007-06-171-1/+1
* [1738010] Stash-tracker now also tracks traps and other dungeon features.dshaligram2007-06-171-4/+4
* Implemented Beogh, god of Orcs.j-p-e-g2007-06-141-0/+15
* Added support for Unicode characters in the map display with ncursesw (enableddshaligram2007-06-071-5/+2
* [1699948] Allow changing the viewport size if you're using a larger terminaldshaligram2007-06-041-5/+17
* [1612448] Allow polearm users to attack monster submerged in shallow water.dshaligram2007-06-011-0/+20