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* Apply 1895318, with some cleanup.pauldubois2008-03-091-0/+1
* Fix compile in debugpauldubois2008-03-081-4/+5
* Fix 1909592: trunk not compiling on Windowsj-p-e-g2008-03-071-36/+41
* Further improvements of vampires:j-p-e-g2008-03-061-16/+45
* Tweak Vampires, part Ij-p-e-g2008-03-061-12/+28
* [FR 1733318] Draconian ghosts (non-grey, xl >= 7) get a draining breath j-p-e-g2008-03-031-4/+11
* Make Options.race and Options.class translate correctly, no matter whether j-p-e-g2008-03-021-141/+8
* [FR 1816805] Implementing a new species/classes order on the characterj-p-e-g2008-03-021-21/+10
* Remove obsolete references to Glamour.dolorous2008-01-301-13/+0
* [1873415] Weaken chain paralysis.dshaligram2008-01-271-5/+7
* Fixed inappropriate monsters being able to submerge in air, tweaked monster s...dshaligram2008-01-261-1/+1
* Fix collision between gotoxy(int,int,int) and DOS djgpp gotoxy().dshaligram2008-01-251-1/+1
* [1861488] Fixed passwall bugs.dshaligram2008-01-251-12/+12
* Smooth out TSO's draining protection to work with fractional piety for dolorous2008-01-201-4/+2
* Add minor comment typo fixes.dolorous2008-01-201-2/+2
* Simplify species_exp_mod() a bit.dolorous2008-01-201-3/+1
* Overhaul quiver storage to hold up to six item slots of j-p-e-g2008-01-161-2/+1
* As brought up during the good god overhaul discussion a few months ago, dolorous2008-01-161-0/+6
* FR 1836617: Add item brand for plants (and mimics) in Tiles.j-p-e-g2008-01-161-1/+5
* FR 1813275: Change description of dragon slaying to an old suggestion j-p-e-g2008-01-151-1/+1
* Add minor cosmetic cleanups.dolorous2008-01-141-3/+3
* Fix 1871029: really lose beogh_water_walk() upon penancej-p-e-g2008-01-141-1/+29
* Fix some message inconsistencies.dolorous2008-01-131-1/+1
* Fixed shield bonus when confused (syllogism).dshaligram2008-01-121-0/+4
* List quiver in status section like you do for the hand weapon.j-p-e-g2008-01-091-0/+1
* Monsters get multilevel resists (incomplete). Monster data needs to bedshaligram2008-01-091-5/+16
* Replace TSO's Smiting with Divine Shield.j-p-e-g2008-01-081-0/+3
* Add type fixes.dolorous2008-01-061-2/+2
* Tiles!ennewalker2008-01-051-1/+20
* [1859486] Fixed skeletons weighing five times more than intended, burden stat...dshaligram2007-12-281-11/+1
* Remove unneeded logic in you_can_wear().dolorous2007-12-281-4/+0
* Experimental "improved" explore algorithm which can be turned on byzelgadis2007-12-171-0/+17
* Simplify racialise_starting_equipment(), and clean up related code a dolorous2007-12-131-2/+1
* Permanent levitation no longer confers permanent flight.haranp2007-12-131-8/+19
* Fixed torment not respecting lichform.haranp2007-12-101-2/+3
* Helmets, helms, caps and wizard hats now have their own subtypes, asharanp2007-12-101-15/+7
* Halt command repitions and macros when gaining a level.zelgadis2007-12-091-2/+24
* Travel will now avoid deep water unless you're permanently safe in it.haranp2007-12-051-2/+2
* Items can now fall through shaft traps (trap doors). The code is ratherzelgadis2007-12-031-25/+2
* Experience card now doesn't guarantee a level but does add XP to pool.haranp2007-12-011-25/+1
* Nemelex abandonment now shuffles and unmarks all decks.haranp2007-12-011-1/+1
* Added Sage card, which boosts skill training.haranp2007-11-301-2/+16
* [1834785] Auto-id resist slowing amulet when hasting/berserking.dshaligram2007-11-281-0/+6
* [1837199] Don't prompt for stepping on traps when confused.dshaligram2007-11-241-1/+1
* make player::has_claws() and player::has_usable_claws() take a bool dolorous2007-11-221-15/+18
* make player::has_claws() return an int indicating the level of claws dolorous2007-11-221-9/+14
* A few changes to shafts:j-p-e-g2007-11-201-4/+8
* check for ghouls' eating ghouls in is_player_same_species()dolorous2007-11-201-0/+4
* A number of tutorial improvements, including reintroducing info on spellbooks.j-p-e-g2007-11-191-2/+2
* Removed: safe_autopickup, safe_zero_exp, lowercase_invocations,haranp2007-11-161-2/+5