| Commit message (Expand) | Author | Age | Files | Lines |
* | [2070013]: newly created, animated, etc. friendly monsters now default to | haranp | 2009-02-03 | 1 | -16/+9 |
* | Clean up Animate Dead. Also fix messaging. | haranp | 2009-01-30 | 1 | -82/+43 |
* | Make messages for animating single skeletons/corpses versus multiple | dolorous | 2009-01-23 | 1 | -10/+20 |
* | Add spacing fix. | dolorous | 2009-01-23 | 1 | -1/+1 |
* | Make stupid undead not pick up ranged weapons or missiles, since they | dolorous | 2009-01-22 | 1 | -3/+13 |
* | After some thought, for now, remove stupid undead not retaining | dolorous | 2009-01-22 | 1 | -7/+1 |
* | Fix equip_undead() to make stupid undead not pick up alternate weapons | dolorous | 2009-01-22 | 1 | -20/+10 |
* | Expand effect applicator functions to take an actor parameter, and use | dolorous | 2009-01-19 | 1 | -1/+2 |
* | Allow for the creation of named zombies and spectral things from named | zelgadis | 2009-01-11 | 1 | -2/+2 |
* | Code cleanups again, fix Twist. | haranp | 2009-01-10 | 1 | -28/+29 |
* | Clean up Selective Amnesia. Sif Muna worshippers no longer get autosuccess | haranp | 2009-01-09 | 1 | -50/+45 |
* | Make the position of monster held items (-2, -2) rather than (0, 0), so that | zelgadis | 2009-01-08 | 1 | -5/+2 |
* | Add another comment fix. | dolorous | 2009-01-08 | 1 | -1/+2 |
* | Add more comment fixes. | dolorous | 2009-01-08 | 1 | -4/+6 |
* | Expand equip_undead() to handle smart undead as well as stupid undead, | dolorous | 2009-01-08 | 1 | -9/+44 |
* | Get "The dead are walking!" message working for the arena. | zelgadis | 2009-01-07 | 1 | -2/+2 |
* | Add one last minor cosmetic fix. | dolorous | 2009-01-07 | 1 | -0/+1 |
* | In equip_undead(), don't equip the undead with holy items. | dolorous | 2009-01-07 | 1 | -0/+4 |
* | Consolidate the routines for naming zombified uniques. | dolorous | 2009-01-06 | 1 | -9/+2 |
* | Adding REVISION() macro to all source files. | ennewalker | 2009-01-04 | 1 | -0/+2 |
* | Expand the setting of spell_type in mgen_data to include all | dolorous | 2009-01-03 | 1 | -27/+36 |
* | Add more minor cosmetic fixes. | dolorous | 2009-01-03 | 1 | -3/+4 |
* | Attempt to fix oddity when equipping undead when e.g. an orc warrior | dolorous | 2009-01-03 | 1 | -3/+1 |
* | Fix [2482708]: When searching for equipment in a pile of items in | dolorous | 2009-01-02 | 1 | -5/+1 |
* | Add spacing fixes. | dolorous | 2009-01-02 | 1 | -1/+1 |
* | Add yet one more minor cosmetic fix. | dolorous | 2009-01-02 | 1 | -0/+1 |
* | Add one last minor cosmetic fix. | dolorous | 2009-01-02 | 1 | -0/+1 |
* | Add more minor cosmetic fixes. | dolorous | 2009-01-02 | 1 | -3/+4 |
* | Make enslaved souls the EC_UNHOLY color, and make zombies shovable. | dolorous | 2008-12-23 | 1 | -1/+1 |
* | Generalize swapping two pieces of terrain in function swap_terrain(). | zelgadis | 2008-12-11 | 1 | -3/+10 |
* | Added BEAM_CHAOS and changed chaos launchers/ammo to use that. Currently only | zelgadis | 2008-12-08 | 1 | -1/+1 |
* | Activated code that equips raised dead with the equipment they died with | zelgadis | 2008-12-04 | 1 | -8/+3 |
* | Changed interrupted butchering behaviour as per Johanna's | zelgadis | 2008-12-02 | 1 | -0/+12 |
* | * Rename beheld -> mesmerised. | j-p-e-g | 2008-12-01 | 1 | -7/+7 |
* | Melded equipment may no longer be cursed, uncursed, or enchanted. | j-p-e-g | 2008-11-10 | 1 | -1/+2 |
* | And rename _raise_corpse() to _raise_remains(). | dolorous | 2008-11-09 | 1 | -3/+3 |
* | For consistency, rename _is_animatable_corpse() to | dolorous | 2008-11-09 | 1 | -3/+3 |
* | Change floor_property (blood, sanctuary) to flags, and add two new | j-p-e-g | 2008-11-07 | 1 | -11/+22 |
* | Consolidate the routines to remove the player's condensation shield into | dolorous | 2008-11-07 | 1 | -4/+2 |
* | Apply the first part of the labyrinth tweaks: | j-p-e-g | 2008-11-04 | 1 | -1/+29 |
* | Add yet another minor cosmetic fix. | dolorous | 2008-11-03 | 1 | -2/+0 |
* | Add more holy being-related cleanups. | dolorous | 2008-10-30 | 1 | -2/+0 |
* | Also rename animate_a_corpse() to animate_remains(). | dolorous | 2008-10-19 | 1 | -5/+5 |
* | Rewrite of beam.cc: put all beam data in one place. Might be buggy. | haranp | 2008-10-09 | 1 | -27/+23 |
* | And enable the "attack friend" conduct in the right place. | dolorous | 2008-10-08 | 1 | -1/+1 |
* | Expand mons_itemuse() to work at the individual monster level, as well. | dolorous | 2008-10-06 | 1 | -1/+1 |
* | Expand handling of monster intelligence and zombifiability to work on | dolorous | 2008-10-06 | 1 | -1/+1 |
* | Redid monster death idiom so that monsters::hurt can implicitly | haranp | 2008-10-04 | 1 | -10/+4 |
* | Some cleanup (replacing you.duration[DUR_CONF] with you.confused()) | haranp | 2008-10-03 | 1 | -1/+1 |
* | * Make movement restrictions when beheld also apply to blinking and | j-p-e-g | 2008-10-03 | 1 | -5/+33 |