| Commit message (Expand) | Author | Age | Files | Lines |
* | Rename Summon Wraiths to Haunt everywhere, for consistency, and adjust | David Lawrence Ramsey | 2009-10-13 | 1 | -2/+2 |
* | Fix tiles compile (missing includes after view.cc split). | Robert Vollmert | 2009-10-09 | 1 | -0/+1 |
* | Fix tiles compilation, as pointed out by Steven Noonan. | David Lawrence Ramsey | 2009-10-08 | 1 | -1/+1 |
* | With help from jpeg, fix tile picking for (very) ugly things found via | David Lawrence Ramsey | 2009-10-08 | 1 | -8/+6 |
* | Simplify further. | David Lawrence Ramsey | 2009-10-08 | 1 | -29/+15 |
* | Attempt to make the new (very) ugly thing tiles map to their colors | David Lawrence Ramsey | 2009-10-08 | 1 | -23/+47 |
* | Add whitespace fix. | David Lawrence Ramsey | 2009-10-06 | 1 | -1/+1 |
* | Drop obsolete CVS last-committed headers ($Author$). | Adam Borowski | 2009-10-06 | 1 | -2/+0 |
* | move 'Kills.h' -> 'kills.h', 'Kills.cc' -> 'kills.cc' for file naming consist... | Steven Noonan | 2009-09-29 | 1 | -1/+1 |
* | Add spelling fixes. | David Lawrence Ramsey | 2009-09-23 | 1 | -4/+4 |
* | Add new unique Gastronok (slug wizard), via a patch by bookofjude and some | j-p-e-g | 2009-09-22 | 1 | -0/+2 |
* | * Actually use the rock worm's corpse tile. | j-p-e-g | 2009-09-21 | 1 | -0/+2 |
* | * Fix wizmode autoexplore (used for debugging) not nuking traps, as it | j-p-e-g | 2009-09-20 | 1 | -0/+1 |
* | Add whitespace fixes. | dolorous | 2009-09-19 | 1 | -1/+1 |
* | Add Mitsuhiro's new kraken tiles, slightly modified to make them work | j-p-e-g | 2009-09-19 | 1 | -0/+5 |
* | Experimentally use Denzi and/or Mitsuhiro's water tiles for the Shoals. | j-p-e-g | 2009-09-16 | 1 | -0/+7 |
* | Add the last missing spell tiles. | j-p-e-g | 2009-09-13 | 1 | -9/+5 |
* | Add tiles for Stonemail, Phase Shift and Portal Projectile. | j-p-e-g | 2009-09-13 | 1 | -3/+3 |
* | Reassign some of the spell tiles. | j-p-e-g | 2009-09-11 | 1 | -3/+2 |
* | Add a button to memorise spells to the new spell display. All this does | j-p-e-g | 2009-09-11 | 1 | -2/+3 |
* | Move around a couple of spell tiles, reorder spells in the tiles code, | j-p-e-g | 2009-09-11 | 1 | -156/+197 |
* | Adding spell images, rltiles build script, and a tileidx_spell function. The... | ennewalker | 2009-09-11 | 1 | -0/+194 |
* | Fix draconians not being handled correctly in the doll edit screen. | j-p-e-g | 2009-08-19 | 1 | -10/+11 |
* | Disallow choice of "none" for species/base in the doll edit screen. | j-p-e-g | 2009-08-19 | 1 | -4/+5 |
* | Reimplementing playing with dolls ('-' command). Keys are mostly the same as... | ennewalker | 2009-08-18 | 1 | -34/+41 |
* | Add a new unique mummy, Menkaure, and three new ossuaries. All courtesy of due. | evktalo | 2009-08-11 | 1 | -0/+2 |
* | Fix the weird beam tiles for unknown beam types. | j-p-e-g | 2009-08-09 | 1 | -1/+2 |
* | * Fix infinite Xom teleportation rides. Whoops! | j-p-e-g | 2009-08-03 | 1 | -2/+2 |
* | Don't change dungeon flavour for tiles out of sight. (Fixes 2828717.) | j-p-e-g | 2009-07-29 | 1 | -8/+8 |
* | Forward-port vampire satiation fixes and cosmetic fixes from 0.5 r10447. | dolorous | 2009-07-28 | 1 | -3/+4 |
* | Apply zebez' patch to differentiate gates some more from stairs. | j-p-e-g | 2009-07-25 | 1 | -1/+4 |
* | Port r10393 (magic mapping fixes for tiles) to trunk. | j-p-e-g | 2009-07-24 | 1 | -7/+21 |
* | Apply my previous two commits to trunk. | j-p-e-g | 2009-07-23 | 1 | -1/+1 |
* | Use ETC_MAGIC for beam animations with unknown effect, so we don't | j-p-e-g | 2009-07-20 | 1 | -1/+1 |
* | Spacing fixes. | j-p-e-g | 2009-07-20 | 1 | -6/+6 |
* | Apply caotto's plant god patch, for now named "Feawn". | j-p-e-g | 2009-07-20 | 1 | -0/+2 |
* | * Open Zot for good the first time you enter (with three runes or more). | j-p-e-g | 2009-07-19 | 1 | -1/+7 |
* | Add the Slime god as per n78291's (Shayne?) patch. Thanks! :D | j-p-e-g | 2009-07-18 | 1 | -0/+6 |
* | Reduce the chance for the new alternative water tiles as they make them | j-p-e-g | 2009-07-16 | 1 | -1/+1 |
* | Apply patch by zebez to add variants for a number of tiles (mostly | j-p-e-g | 2009-07-15 | 1 | -3/+2 |
* | Tweak Shoals algorithm to place the islands a bit more central and away from | j-p-e-g | 2009-07-14 | 1 | -0/+2 |
* | * Add a tile for detected secret doors as suggested by zebez, then turned | j-p-e-g | 2009-07-13 | 1 | -12/+21 |
* | Detected secret doors are now treated as a distinct new door type, so | j-p-e-g | 2009-07-11 | 1 | -1/+2 |
* | Add a new low-level unique: Purgy, the meek troll. Used in a Sewer vault. | evktalo | 2009-07-09 | 1 | -0/+2 |
* | Tiles: Save per-character equipment setting and use it in the character | j-p-e-g | 2009-07-07 | 1 | -23/+100 |
* | * Replace rock stair tiles with Eino's cool new escape hatch tiles. | j-p-e-g | 2009-06-29 | 1 | -4/+4 |
* | Apply caotto's neat patch to make toadstools grow on or around corpses. | j-p-e-g | 2009-06-29 | 1 | -0/+2 |
* | Add Eino's totally awesome Grum tile, as well as my own significantly less | j-p-e-g | 2009-06-29 | 1 | -10/+13 |
* | Add new unique gnoll Grum, courtesy of Eino's patch. Thanks! | j-p-e-g | 2009-06-28 | 1 | -0/+2 |
* | Applying Eino's patches renaming snakes and eels. | j-p-e-g | 2009-06-28 | 1 | -14/+14 |