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* Add get_feat_symbol.Robert Vollmert2009-11-151-7/+1
* Restore Warper class, Arcane Marksman tweaks.johnny shelley2009-11-151-0/+10
* Warper Overhaul - Renamed to Arcane Marksmanjohnny shelley2009-11-141-1/+1
* Oops, missed some Michael stuff.Jude Brown2009-11-141-2/+0
* Remove obsoleted los.h includes.Robert Vollmert2009-11-131-1/+0
* Replace observe_cell by you.see_cell.Robert Vollmert2009-11-131-3/+3
* Rename SPELL_BACKLIGHT -> SPELL_CORONA, and relevant ZAP/BEAM/DUR.Jude Brown2009-11-121-1/+1
* Rename SPELL_MASS_SLEEP -> SPELL_ENGLACIATION.Jude Brown2009-11-121-1/+1
* Rename SPELL_SLEEP -> SPELL_HIBERNATE, and relevant ZAP/BEAM.Jude Brown2009-11-121-1/+1
* Rename monspeak/monplace/monstuff to mon-speak/place/stuff.Jude Brown2009-11-121-1/+1
* Remove a few obsolete includes.Robert Vollmert2009-11-101-1/+0
* Split shouting and stealth code from view.cc.Robert Vollmert2009-11-101-0/+1
* Rename FeawnCharles Otto2009-11-081-2/+2
* Split map knowledge and FPROPs.Robert Vollmert2009-11-081-3/+4
* Rename some halo functions.Robert Vollmert2009-11-081-1/+1
* Add a general halo interface to actor.Robert Vollmert2009-11-081-1/+1
* Remove unused SPELL_DISRUPT and ZAP_DISRUPTION.Vsevolod Kozlov2009-11-081-1/+0
* Fix the floor not getting drawin in tiles.Charles Otto2009-11-071-1/+1
* Replace mons_neutral with monsters::neutral.Vsevolod Kozlov2009-11-071-1/+1
* Get rid of env.show_los.Robert Vollmert2009-11-071-1/+1
* Rename purple smoke to clouds of translocational energyStefan O'Rear2009-11-061-2/+2
* Replace global see_cell by observe_cell and disambiguate old uses.Robert Vollmert2009-11-061-2/+2
* Import showsymb.h in tiles files and fix some mismatched parensgunofdis2009-11-061-0/+1
* Move mons_is_friendly to monsters::friendly.Vsevolod Kozlov2009-11-061-2/+2
* Remove mons_friendly_real and mons_wont_attack_real.Vsevolod Kozlov2009-11-061-2/+2
* Make many checks for monster (non)existence on squares use monster_at().David Lawrence Ramsey2009-11-051-7/+7
* Replace uses of player_in_water with you.in_water.Vsevolod Kozlov2009-11-051-1/+1
* Replace uses of player_is_airborne with you.airborne.Vsevolod Kozlov2009-11-051-1/+1
* Split up view.cc.Robert Vollmert2009-11-041-0/+2
* Get rid of multiple-meaning "int object" in env.show.Robert Vollmert2009-11-041-19/+14
* Split game_options from externs.h into options.h.Robert Vollmert2009-11-041-0/+1
* Rename "Fling Icicle" to "Throw Icicle".David Ploog2009-11-031-1/+1
* Combine mons_is_submerged(monsters *m) into monsters::submerged()abrahamwl2009-10-311-1/+1
* Splitting up stuff.cc.Robert Vollmert2009-10-301-0/+3
* Bolt of Iron->Iron Shot, Ice Bolt->Fling Icicleabrahamwl2009-10-291-2/+2
* Preliminarily add a new fungus species to replace fungus w.r.t. sporesCharles Otto2009-10-251-0/+2
* Rename Chronos to Cheibriados. (Jude Brown)David Ploog2009-10-231-3/+2
* Get rid of player_monster_visible.Robert Vollmert2009-10-221-1/+1
* Fix altars of Chronos being invisible, include them when searching for altars.Adam Borowski2009-10-211-0/+2
* versioning: remove SVN-specific revision data, add Git versioningSteven Noonan2009-10-181-1/+0
* Fixing off-by-one issues in the tiles build due to the off-by-one fix to craw...Enne Walker2009-10-171-11/+11
* tilepick.cc: fix compile error caused by misspellingSteven Noonan2009-10-171-2/+2
* Unify check for unknown staircases in is_unknown_staircase.Robert Vollmert2009-10-171-12/+2
* More renaming and reorganization of feature checks.Robert Vollmert2009-10-171-2/+2
* Naming consistency.Robert Vollmert2009-10-171-4/+4
* Globally replace see_grid by see_cell.Robert Vollmert2009-10-171-2/+2
* Add minor cosmetic fix.David Lawrence Ramsey2009-10-151-1/+1
* Rename giant brown frog to giant toad (Eronarn). Tiles build not tested.Eino Keskitalo2009-10-151-4/+4
* Rename Summon Wraiths to Haunt everywhere, for consistency, and adjustDavid Lawrence Ramsey2009-10-131-2/+2
* Fix tiles compile (missing includes after view.cc split).Robert Vollmert2009-10-091-0/+1