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* * Also allow definition of equipment tiles in art-data.txt.j-p-e-g2009-06-261-90/+24
* Add tile definitions into art-data.txt, though only for the item tiles.j-p-e-g2009-06-261-90/+12
* Add more semi-animations to the dungeon. This just means that some tilesj-p-e-g2009-06-251-119/+124
* Remove "#define SPWPN_FOOBAR UNRAND_FOOBAR" backwards compatibility forzelgadis2009-06-251-56/+57
* Fix tiles build, and mention tiles handling in art-data.txt.j-p-e-g2009-06-251-58/+30
* First part of the merger of fixed artefacts into unrandom artefactszelgadis2009-06-251-115/+98
* Allow lava tiles to look different from turn to turn to give the j-p-e-g2009-06-241-0/+2
* Apply my tile doll fixes to trunk.j-p-e-g2009-06-201-91/+115
* Another (final?) update of the doll selection prompt. Things now work exactly j-p-e-g2009-06-201-10/+14
* Another step on the way to player doll customization. Including somej-p-e-g2009-06-181-6/+9
* Allow tile players to toggle their avatar between job default,j-p-e-g2009-06-181-3/+3
* * More steps on the path to reintroducing player doll customization.j-p-e-g2009-06-171-3/+6
* Apply my mouse speed-up commit to trunk.j-p-e-g2009-06-161-28/+0
* Reintroduce a *very* basic version of the player doll.j-p-e-g2009-06-161-12/+42
* Apply my recent commits to trunk.j-p-e-g2009-06-141-1/+1
* Remove unused POISONED_II missile brand, as it's redundant.dolorous2009-05-231-2/+2
* * Replace the range_view_annotator loop with an simple check for thej-p-e-g2009-05-051-1/+1
* Add spacing fixes.dolorous2009-04-301-11/+11
* Change the monster kill limit for hiding name tags in tutorial mode from 3 to...ennewalker2009-03-291-1/+1
* * Merfolk may wear heavy armour while swimming, though their armourj-p-e-g2009-03-291-2/+2
* * Fix Xom's interest wrapping around from 0 to 255. (!!!)j-p-e-g2009-03-261-7/+11
* [2652326] Fixing invisible border walls.ennewalker2009-03-261-2/+2
* * Don't offer rotten chunks for wearers of "otG since it doesn'tj-p-e-g2009-03-221-7/+4
* * Call message flush before entering a shop.j-p-e-g2009-03-131-6/+0
* Greatly improve 'V' command:j-p-e-g2009-03-101-21/+22
* * Add tile for Nergalle, who's actually not all that ugly but apparently j-p-e-g2009-03-091-1/+4
* * Add tile for Sonja.j-p-e-g2009-03-091-9/+3
* Add tiles for Azrael and Saint Roka.j-p-e-g2009-03-081-6/+6
* Remove gnomes and grey elves. (Can someone check the tiles compile?)haranp2009-03-041-4/+0
* Since swamp worms, quicksilver dragons, and iron dragons can now leave dolorous2009-02-261-0/+6
* * Add tiles for Eustachio and Roxanne. This leaves Sonja, Azrael,j-p-e-g2009-02-261-2/+2
* Adding tiles for deep dwarves.ennewalker2009-02-241-0/+13
* Fix [2604363]: stashes and autoexplore leaked information about mimics.haranp2009-02-171-8/+8
* Making tutorial and named monster tags consistent. Also, making tooltips not...ennewalker2009-02-141-10/+1
* Move a bit more things to use coord_defs and iterators instead of x,y.haranp2009-02-041-4/+4
* Add whitespace fixes.dolorous2009-01-271-1/+0
* Really fix compilation.dolorous2009-01-261-2/+2
* Simplify checks for grids containing water.dolorous2009-01-261-1/+1
* Adding FTILE/RTILE vault commands for setting per-glyph floor and rock tiles....ennewalker2009-01-201-18/+16
* Fixing &L vaults not having their tile flavor initialized properly. In parti...ennewalker2009-01-171-45/+50
* Turning back on minimap for labyrinths, but fixing it so that it recenters du...ennewalker2009-01-111-6/+4
* Add whitespace fixes.dolorous2009-01-101-1/+1
* [2495836] Show names for friendly uniques during arena mode. Also, add a til...ennewalker2009-01-101-13/+59
* Add yet another unique courtesy of castamir: Dissolution, sentientj-p-e-g2009-01-101-0/+2
* Deactivate the minimap in labyrinths since it gave away informationj-p-e-g2009-01-091-3/+6
* Add two more uniques: Nessos and the Lernaean hydra, also implemented byj-p-e-g2009-01-071-0/+4
* Adding a few randart book tiles (and using a few from UNUSED.)ennewalker2009-01-071-2/+2
* In arena mode, make mons_friendly() and mons_wont_attack() always return false,zelgadis2009-01-061-2/+2
* Reorder monster tiles in dc-mon.txt.j-p-e-g2009-01-051-3/+6
* Fixing floating exclusion areas in 'X' mode.ennewalker2009-01-051-8/+8