| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | Split up view.cc. | Robert Vollmert | 2009-11-04 | 1 | -0/+2 |
* | Split game_options from externs.h into options.h. | Robert Vollmert | 2009-11-04 | 1 | -0/+1 |
* | Splitting up stuff.cc. | Robert Vollmert | 2009-10-30 | 1 | -0/+1 |
* | tilereg.cc: add missing includes | Steven Noonan | 2009-10-23 | 1 | -0/+2 |
* | versioning: remove SVN-specific revision data, add Git versioning | Steven Noonan | 2009-10-18 | 1 | -1/+0 |
* | More renaming and reorganization of feature checks. | Robert Vollmert | 2009-10-17 | 1 | -3/+3 |
* | Naming consistency. | Robert Vollmert | 2009-10-17 | 1 | -11/+11 |
* | Globally replace see_grid by see_cell. | Robert Vollmert | 2009-10-17 | 1 | -2/+2 |
* | MSVC: add tiles build support | Steven Noonan | 2009-10-12 | 1 | -0/+8 |
* | project-wide: fix msvc compile breakage | Steven Noonan | 2009-10-12 | 1 | -0/+4 |
* | Remove a lot of unneccessary includes. | Robert Vollmert | 2009-10-09 | 1 | -1/+0 |
* | Fix tiles compile (missing includes after view.cc split). | Robert Vollmert | 2009-10-09 | 1 | -0/+1 |
* | Drop obsolete CVS last-committed headers ($Author$). | Adam Borowski | 2009-10-06 | 1 | -2/+0 |
* | Add spelling fixes. | David Lawrence Ramsey | 2009-09-23 | 1 | -3/+3 |
* | * Fix 2862312: examination of items in shops not working after buying | j-p-e-g | 2009-09-21 | 1 | -2/+13 |
* | * Fix 2860301: armour acquirement failing when transformed. | j-p-e-g | 2009-09-17 | 1 | -1/+2 |
* | Experimentally use Denzi and/or Mitsuhiro's water tiles for the Shoals. | j-p-e-g | 2009-09-16 | 1 | -0/+4 |
* | Fix 2841668: Crawl segfaulting when attempting to use mpr() within the | j-p-e-g | 2009-09-14 | 1 | -10/+26 |
* | Jump from the memorisation display back to spells if you cannot memorise | j-p-e-g | 2009-09-14 | 1 | -2/+3 |
* | Fix multiple mouseclicks causing the same spell to be memorised several | j-p-e-g | 2009-09-14 | 1 | -2/+1 |
* | Fix 2858572: tiles spell memorisation crashes. | j-p-e-g | 2009-09-14 | 1 | -5/+5 |
* | * Show item type shortcuts in inventory. I think it's too intrusive for | j-p-e-g | 2009-09-14 | 1 | -10/+27 |
* | Adapt Matthew's new memorisation interface for tiles, using the same | j-p-e-g | 2009-09-12 | 1 | -24/+61 |
* | Add a button to memorise spells to the new spell display. All this does | j-p-e-g | 2009-09-11 | 1 | -9/+37 |
* | Move around a couple of spell tiles, reorder spells in the tiles code, | j-p-e-g | 2009-09-11 | 1 | -1/+6 |
* | ...and draw these new spell tiles too. | ennewalker | 2009-09-11 | 1 | -1/+12 |
* | Adding spell images, rltiles build script, and a tileidx_spell function. The... | ennewalker | 2009-09-11 | 1 | -0/+3 |
* | Display spell cost, success chance, schools, power, range, and hunger in | j-p-e-g | 2009-09-10 | 1 | -1/+5 |
* | Add an inventory-like region for the Tiles version to make spells | j-p-e-g | 2009-09-10 | 1 | -2/+67 |
* | Another minor doll edit screen tweak. | j-p-e-g | 2009-08-21 | 1 | -2/+2 |
* | Tweak the doll edit screen some more. | j-p-e-g | 2009-08-20 | 1 | -16/+24 |
* | Fix draconians not being handled correctly in the doll edit screen. | j-p-e-g | 2009-08-19 | 1 | -11/+33 |
* | More doll changes: | j-p-e-g | 2009-08-19 | 1 | -4/+71 |
* | Disallow choice of "none" for species/base in the doll edit screen. | j-p-e-g | 2009-08-19 | 1 | -10/+14 |
* | Tweak the doll edit screen. | j-p-e-g | 2009-08-18 | 1 | -16/+60 |
* | Fixing blurriness on some tiles textures. This may fix the related issue on SF. | ennewalker | 2009-08-18 | 1 | -2/+3 |
* | Reimplementing playing with dolls ('-' command). Keys are mostly the same as... | ennewalker | 2009-08-18 | 1 | -232/+490 |
* | Apply patch 2825337 by zebez: move trapping net tile to player.png to | j-p-e-g | 2009-07-22 | 1 | -5/+1 |
* | Reduce the chance for the new alternative water tiles as they make them | j-p-e-g | 2009-07-16 | 1 | -5/+11 |
* | Apply patch by zebez to add variants for a number of tiles (mostly | j-p-e-g | 2009-07-15 | 1 | -5/+7 |
* | Tweak Shoals algorithm to place the islands a bit more central and away from | j-p-e-g | 2009-07-14 | 1 | -1/+1 |
* | * Add a tile for detected secret doors as suggested by zebez, then turned | j-p-e-g | 2009-07-13 | 1 | -24/+32 |
* | Detected secret doors are now treated as a distinct new door type, so | j-p-e-g | 2009-07-11 | 1 | -11/+3 |
* | Tiles: Save per-character equipment setting and use it in the character | j-p-e-g | 2009-07-07 | 1 | -0/+35 |
* | * Fix centaur/naga tiles not being displayed correctly in the character | j-p-e-g | 2009-07-03 | 1 | -2/+5 |
* | Add player icons (default species/job tile) to the selection menu for | j-p-e-g | 2009-07-01 | 1 | -2/+2 |
* | Apply my previous commit to trunk. | j-p-e-g | 2009-06-24 | 1 | -3/+14 |
* | Apply commits r10013 and 10014 to trunk. | j-p-e-g | 2009-06-21 | 1 | -1/+24 |
* | Apply my tile doll fixes to trunk. | j-p-e-g | 2009-06-20 | 1 | -6/+11 |
* | Another (final?) update of the doll selection prompt. Things now work exactly | j-p-e-g | 2009-06-20 | 1 | -132/+216 |