Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | refactor | Jesse Luehrs | 2014-10-06 | 1 | -4/+12 |
* | check for collisions against the (currently invisible) wall | Jesse Luehrs | 2014-10-06 | 1 | -0/+19 |
* | add a (blank) start screen | Jesse Luehrs | 2014-10-06 | 1 | -3/+29 |
* | stop using named labels for short loops | Jesse Luehrs | 2014-10-06 | 1 | -9/+8 |
* | remove inaccurate comment | Jesse Luehrs | 2014-10-06 | 1 | -3/+1 |
* | restructure code to move things out of the nmi interrupt | Jesse Luehrs | 2014-10-06 | 1 | -30/+50 |
* | oops, copied too much | Jesse Luehrs | 2014-10-06 | 1 | -20/+0 |
* | copy over some changes from the project skeleton | Jesse Luehrs | 2014-10-06 | 4 | -32/+67 |
* | optimize snake movement a bit | Jesse Luehrs | 2014-10-05 | 1 | -29/+19 |
* | make the snake head visible | Jesse Luehrs | 2014-10-05 | 1 | -0/+0 |
* | a few other makefile tweaks | Jesse Luehrs | 2014-10-05 | 1 | -5/+5 |
* | rebuild the rom when the CHR data changes | Jesse Luehrs | 2014-10-05 | 1 | -0/+2 |
* | make the snake head move around | Jesse Luehrs | 2014-10-04 | 1 | -1/+76 |
* | zero-page addressing for variables | Jesse Luehrs | 2014-10-04 | 1 | -8/+8 |
* | project skeleton | Jesse Luehrs | 2014-10-04 | 6 | -0/+186 |