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* Autoinscribe armour brands.Adam Borowski2009-12-151-3/+6
* Remove code duplication by making artifacts use SPARM_SPIRIT_SHIELD.Adam Borowski2009-12-151-2/+0
* Make mimics hold the item they're mimicking, instead of fragile hacks with sa...Adam Borowski2009-12-151-9/+1
* De-duplicate magic res and stealth adjective choice.Robert Vollmert2009-12-041-10/+3
* Added monster MR display (petato, mantis-id 113).Robert Vollmert2009-12-041-0/+17
* Use append_weapon_stats for staff stat description.Robert Vollmert2009-11-281-4/+3
* Remove unnecessary header-header includes.Robert Vollmert2009-11-271-0/+1
* Add book_number to debug-mode item descriptions.Vsevolod Kozlov2009-11-261-1/+2
* Tweak wording.David Lawrence Ramsey2009-11-251-5/+8
* Implement reaping as a melee brand.Adam Borowski2009-11-251-4/+9
* Put monster-overriden quotes in the right place.Jude Brown2009-11-241-1/+1
* Fix typo.David Lawrence Ramsey2009-11-201-1/+1
* ammo mulch changesjohnny shelley2009-11-201-10/+6
* Update description of TSO's weapon blessing to account for demon whips.David Lawrence Ramsey2009-11-191-1/+1
* Split chaotic things into unclean and chaotic things.David Lawrence Ramsey2009-11-191-1/+1
* Expand Zin's protection from just mutation to other chaotic effects.David Lawrence Ramsey2009-11-181-1/+1
* Display rotting resistance in-game.David Lawrence Ramsey2009-11-181-4/+7
* Move tutorial state out of Options.Robert Vollmert2009-11-161-6/+6
* Typo fix.Adam Borowski2009-11-161-1/+1
* Chei Fluff: * Ruininous Time -> Slouch * Better player titles Mechanics: * Po...Brendan Hickey2009-11-161-2/+2
* Merge branch 'master' of git://crawl-ref.git.sourceforge.net/gitroot/crawl-re...Stefan O'Rear2009-11-151-1/+30
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| * set_feature_quote, complement to set_feature_desc_long/short.Jude Brown2009-11-151-0/+29
| * Fix string fetching from CrawlHashTable.Jude Brown2009-11-151-1/+1
* | Merge Johnny Shelley's arcane marksman patchStefan O'Rear2009-11-151-6/+12
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| * Allow MonPropsMarker to set monster descriptions and quotes.Jude Brown2009-11-151-2/+12
| * Remove #include <conio.h> from all over the place. Convert COLORS to an enum.Adam Borowski2009-11-141-4/+0
* | Warper Overhaul - Renamed to Arcane Marksmanjohnny shelley2009-11-141-0/+6
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* Move player_can_smell to player::can_smell.Vsevolod Kozlov2009-11-141-1/+1
* Move more monster description code to text file.Matthew Cline2009-11-131-35/+23
* Move some monster descrption code to text fileMatthew Cline2009-11-131-15/+0
* Monsters track who summoned themStefan O'Rear2009-11-121-0/+13
* False description: projectiles can now have multiple brands.Adam Borowski2009-11-121-1/+1
* Swap accuracy and damage in weapon long descriptions (Twinge)Stefan O'Rear2009-11-111-5/+5
* Crossbows of shocking, for everyone. Launchers of holy wrath, for dpeg's ang...Adam Borowski2009-11-121-3/+8
* Rename monspeak/monplace/monstuff to mon-speak/place/stuff.Jude Brown2009-11-121-1/+1
* Fix good_god_hates_item_handling() to handle the unholy/evil split.David Lawrence Ramsey2009-11-111-2/+9
* Remove a few obsolete includes.Robert Vollmert2009-11-101-2/+0
* CrawlHashTable: reduce RAM overheadMatthew Cline2009-11-101-1/+1
* Replace mons_wont_attack with monsters::wont_attack.Vsevolod Kozlov2009-11-091-2/+2
* Rename FeawnCharles Otto2009-11-081-3/+3
* describe.cc: Fix compile error.Matthew Cline2009-11-081-0/+2
* Add a general halo interface to actor.Robert Vollmert2009-11-081-2/+2
* Replace mons_is_summoned with monsters::is_summoned.Vsevolod Kozlov2009-11-071-1/+1
* Rename is_valid_item to item_def::is_valid.Vsevolod Kozlov2009-11-061-1/+1
* Replace uses of player_is_swimming with you.swimming.Vsevolod Kozlov2009-11-051-2/+2
* Allow vaults to override monster spells with spells:<xyz>Darshan Shaligram2009-11-041-1/+1
* Split game_options from externs.h into options.h.Robert Vollmert2009-11-041-0/+1
* List Feawn's passive bonuses on the ^ screen.Charles Otto2009-11-041-1/+7
* Bracers of archery: 5,3 slaying for ranged combat, -1,-1 for melee.Adam Borowski2009-11-031-0/+6
* Remove +Tele as a randart propertyStefan O'Rear2009-11-031-2/+0