summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/enum.h
Commit message (Expand)AuthorAgeFilesLines
* Add Deep Dwarves patch, with some minor changes.haranp2009-02-231-20/+23
* Fix 2603266: Additional '(' needed for cycling ammo after emptying thej-p-e-g2009-02-221-0/+1
* Change Transmutation -> Transmutations for consistency withj-p-e-g2009-02-221-1/+1
* * Fix Sif Muna occasionally gifting manuals.j-p-e-g2009-02-221-2/+3
* Fix [2004960]: clean up sanctuary logic. Monsters will now stop fleeingharanp2009-02-161-1/+2
* Comment fix.dolorous2009-02-091-1/+1
* Implement [2546032]: Aside from orc priests and orcs, which can worship dolorous2009-02-091-1/+2
* Fix size-related comments to match nagass and centaurs' actual body dolorous2009-02-061-8/+8
* Add miscellaneous minor fixes.dolorous2009-02-051-11/+3
* Fix starting books being unidentified at game start.j-p-e-g2009-01-311-1/+1
* Since DNGN_WATER_STUCK appears to only be used as a placeholder when dolorous2009-01-261-1/+1
* Properly save and restore the starting wand or rod for the Artificer dolorous2009-01-201-0/+12
* Expand immolation and cleansing flame as well, so that monsters may be dolorous2009-01-191-1/+2
* Add various beam explosion-related cleanups. Also, make cleansing flame dolorous2009-01-151-4/+11
* Rename Transmigration -> Transmutation.j-p-e-g2009-01-111-3/+3
* Extend on Haran's monster resistance description. Thanks, Haran! :)j-p-e-g2009-01-111-16/+15
* Remove the last vestiges of hellfrost.dolorous2009-01-101-23/+21
* [2495836] Show names for friendly uniques during arena mode. Also, add a til...ennewalker2009-01-101-0/+25
* Add yet another unique courtesy of castamir: Dissolution, sentientj-p-e-g2009-01-101-1/+2
* Make Nessos more dangerous (and thus, more interesting). Still needsj-p-e-g2009-01-081-1/+2
* Add two more uniques: Nessos and the Lernaean hydra, also implemented byj-p-e-g2009-01-071-1/+3
* Introduce a number of new uniques taken from a patch by castamir.j-p-e-g2009-01-041-47/+65
* Added the new monster "test spawner", an unkillable, stationary monster whichzelgadis2008-12-311-0/+4
* Restrict Polyphemus to the Shoals, and make sharks not appear in thej-p-e-g2008-12-301-2/+2
* * Fix charge/enchantment description leaking information aboutj-p-e-g2008-12-301-0/+1
* Differentiate between god gift monsters and non-gift monsters with a god viazelgadis2008-12-291-1/+2
* Fix "suicidal travelling" towards monsters you can see through glass.j-p-e-g2008-12-261-1/+2
* FR #2083661: when polymorphed, unique (and named) monsters now retain theirzelgadis2008-12-251-1/+8
* [2458672] Fixing level map not using CMD_MAP_* commands or going through cmd-...ennewalker2008-12-241-0/+4
* Implement reliable protection from harm for Elyvilon (available under dolorous2008-12-211-1/+3
* Change the spell_type enumerations so that SPELL_NO_SPELL is 0 and the firstzelgadis2008-12-211-12/+11
* Adding auto-sizing for font, map, and window sizes. Windows should fit on th...ennewalker2008-12-201-0/+9
* Added "The Stairs" card (not yet in any deck), eventually to be the card whichzelgadis2008-12-191-2/+11
* Got rid of setup_dragon(), moving it's functionality into setup_mons_cast() andzelgadis2008-12-141-0/+5
* * Add sharks. They go into a battle frenzy if they smell blood.j-p-e-g2008-12-081-0/+1
* Apply Artificer patch, with small modifications:j-p-e-g2008-12-081-1/+2
* Added BEAM_CHAOS and changed chaos launchers/ammo to use that. Currently onlyzelgadis2008-12-081-1/+3
* Actually replace sold out shops with the new feature DNGN_ABANDONED_SHOP.j-p-e-g2008-12-071-1/+2
* Breaks savefile compatibility.zelgadis2008-12-071-27/+46
* Savefile compatibility breakage from keeping track of which spells have beenzelgadis2008-12-041-0/+2
* Implement harpyes. They ...j-p-e-g2008-12-031-17/+19
* Implemented "flee towards/into walls" behaviour for rock worms. Itzelgadis2008-12-021-0/+1
* Add some chaos attacks/weapons. Missiles and launchers of chaos fire a bolt ofzelgadis2008-12-011-0/+1
* * Rename beheld -> mesmerised.j-p-e-g2008-12-011-1/+1
* * Repurpose program bug tile for chaos spawns (using error tile forj-p-e-g2008-11-301-1/+3
* Changed player attribute type from unsigned char to unsigned long. Breakszelgadis2008-11-291-1/+5
* Consolidate the two immolation routines (the scroll and the effect when dolorous2008-11-251-0/+7
* Clean up ability handling to display costs for prayer-activated dolorous2008-11-241-13/+15
* For consistency, split off the conduct for your undead slaves' killing dolorous2008-11-231-0/+1
* Turn kenkus' hardcoded pecking attack and inability to wear helmets into dolorous2008-11-191-16/+17