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path: root/crawl-ref/source/enum.h
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* Revert "Allow worshippers of good gods to kill hostile-neutral beings."Adam Borowski2009-12-141-1/+1
* Allow worshippers of good gods to kill hostile-neutral beings.Adam Borowski2009-12-131-1/+1
* Rename ENCH_NEUTRAL to ENCH_TEMP_PACIF since it's what it does.Adam Borowski2009-12-131-1/+1
* Rename guardian nagas to guardian serpents.Adam Borowski2009-12-111-2/+2
* A blank "statue" monster, to be redefined by vaults.Adam Borowski2009-12-111-0/+1
* New monster: giant leech (Eronarn).Jude Brown2009-12-021-0/+1
* Rename "firedrake" to "fire drake".Jude Brown2009-12-021-1/+1
* Re-add Purple Smoke cloud type (sorear).Jude Brown2009-11-281-0/+2
* Give Harold and Executioners their own spell books.Jude Brown2009-11-261-0/+2
* Fix comment.David Lawrence Ramsey2009-11-251-2/+2
* Un-underpopulate '4's by adding sixfirhy: elec theme, unorthodox timings.Adam Borowski2009-11-261-1/+1
* Add ternary logic type maybe_bool.Robert Vollmert2009-11-241-0/+7
* Remove multi-purpose Options.mlist_targetting.Robert Vollmert2009-11-231-9/+0
* Properly mark blessed whips as TSO gifts (Scourges instead of Blades).David Lawrence Ramsey2009-11-191-1/+1
* Split the kill-natural-unholy/evil and kill-unclean/chaotic conducts.David Lawrence Ramsey2009-11-191-0/+3
* Add comments to properly document certain god-specific conducts.David Lawrence Ramsey2009-11-191-25/+25
* Split chaotic things into unclean and chaotic things.David Lawrence Ramsey2009-11-191-1/+2
* Move tutorial state out of Options.Robert Vollmert2009-11-161-8/+0
* Make Pikel's slaves actually slaves (new monster).Jude Brown2009-11-161-0/+1
* Fix a few whitespace errors.Adam Borowski2009-11-151-1/+1
* Restore Warper class, Arcane Marksman tweaks.johnny shelley2009-11-151-1/+2
* Merge Johnny Shelley's arcane marksman patchStefan O'Rear2009-11-151-33/+29
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| * Axe some broken and useless numeric values in comments.Adam Borowski2009-11-151-4/+3
| * Remove the Divinations school.Adam Borowski2009-11-151-27/+19
| * Rename 'blink * closer' to 'blink * close'.Robert Vollmert2009-11-141-4/+4
| * New enchantment beam flavour BEAM_BLINK_CLOSER.Robert Vollmert2009-11-141-0/+1
| * Add new monster blink variants to spell_type.Robert Vollmert2009-11-141-0/+4
* | Warper Overhaul - Renamed to Arcane Marksmanjohnny shelley2009-11-141-5/+15
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* Oops, missed some Michael stuff.Jude Brown2009-11-141-1/+1
* New monster vault flags: name_descriptor, name_definite.Jude Brown2009-11-141-1/+8
* New monster spell: Sleep. Give sleep to Aizul.Jude Brown2009-11-131-4/+7
* Implement monster swiftness, and give it to GastronokStefan O'Rear2009-11-121-0/+1
* Further tweaks to Dowan/Duvessa death effects.Jude Brown2009-11-121-1/+3
* Add summoner and non_actor_summoner to mgen_dataStefan O'Rear2009-11-121-1/+2
* Add wiz-mode arbitrary radius exclude command.Robert Vollmert2009-11-121-0/+1
* Rename SPELL_BACKLIGHT -> SPELL_CORONA, and relevant ZAP/BEAM/DUR.Jude Brown2009-11-121-5/+5
* Rename SPELL_MASS_SLEEP -> SPELL_ENGLACIATION.Jude Brown2009-11-121-1/+1
* Rename SPELL_SLEEP -> SPELL_HIBERNATE, and relevant ZAP/BEAM.Jude Brown2009-11-121-3/+3
* Rename monspeak/monplace/monstuff to mon-speak/place/stuff.Jude Brown2009-11-121-1/+1
* tutorial: plant/fungus and toadstool eventsMatthew Cline2009-11-101-23/+25
* Make Crazy Yiuf an actual unique, combining aspects of the Mad Roy FR.Jude Brown2009-11-101-0/+1
* Rename FeawnCharles Otto2009-11-081-10/+10
* Split map knowledge and FPROPs.Robert Vollmert2009-11-081-14/+0
* Remove unused SPELL_DISRUPT and ZAP_DISRUPTION.Vsevolod Kozlov2009-11-081-2/+0
* Remove // <number> comments from the spells enum.Vsevolod Kozlov2009-11-081-40/+40
* Split up level_design.txt into smaller files.David Ploog2009-11-081-1/+1
* New unique: Pikel, the big kobold slaver.Jude Brown2009-11-081-0/+1
* New unique: Aizul, disgraced guardian naga turned naga warrior.Jude Brown2009-11-071-1/+3
* Rename purple smoke to clouds of translocational energyStefan O'Rear2009-11-061-3/+2
* Full set of (monster) summon elemental spells (Mu).Jude Brown2009-11-061-1/+4