| Commit message (Expand) | Author | Age | Files | Lines |
* | Oops! Ugly things are supposed to be fast at moving, not attacking (dolorous... | Stefan O'Rear | 2010-01-02 | 1 | -1/+1 |
* | Fix comment. | David Lawrence Ramsey | 2010-01-02 | 1 | -1/+1 |
* | Give ugly things fixed speed (Eronarn) | Stefan O'Rear | 2010-01-02 | 1 | -2/+2 |
* | Merge branch 'iood' | Adam Borowski | 2009-12-31 | 1 | -3/+3 |
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| * | Add Orb of Destruction to allowed spells for pan lords and player ghosts. | Adam Borowski | 2009-12-27 | 1 | -3/+3 |
* | | [Mantis 270] Fix excessive ghosts on early levels. | Darshan Shaligram | 2009-12-30 | 1 | -1/+1 |
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* | Add Summon Swarm to the ghost spells, too. | David Lawrence Ramsey | 2009-11-18 | 1 | -1/+2 |
* | Add Chain Lightning to the ghost spells. | David Lawrence Ramsey | 2009-11-18 | 1 | -2/+3 |
* | Move mtransit to mon-transit. | Vsevolod Kozlov | 2009-11-14 | 1 | -1/+1 |
* | Implement monster swiftness, and give it to Gastronok | Stefan O'Rear | 2009-11-12 | 1 | -0/+1 |
* | Rename SPELL_BACKLIGHT -> SPELL_CORONA, and relevant ZAP/BEAM/DUR. | Jude Brown | 2009-11-12 | 1 | -2/+2 |
* | Rename SPELL_SLEEP -> SPELL_HIBERNATE, and relevant ZAP/BEAM. | Jude Brown | 2009-11-12 | 1 | -1/+1 |
* | Convert another 45 monster loops to monster_iterator. | Robert Vollmert | 2009-11-11 | 1 | -7/+5 |
* | Reformat comments for modified Tukima spell. | David Ploog | 2009-11-11 | 1 | -18/+19 |
* | Fix a few more ghost_demon struct issues with dancing weapons. | David Lawrence Ramsey | 2009-11-08 | 1 | -1/+4 |
* | Remove redundant setting of ghost parameters for dancing weapons. | David Lawrence Ramsey | 2009-11-08 | 1 | -2/+0 |
* | Replace uses of player_AC with player::armour_class. | Vsevolod Kozlov | 2009-11-08 | 1 | -1/+1 |
* | Remove an unnecessary header env.h include. | Robert Vollmert | 2009-11-08 | 1 | -0/+1 |
* | Reduce Tukima power requirement | Stefan O'Rear | 2009-11-06 | 1 | -8/+8 |
* | Combine player_knows_spell, player_has_spell into player::has_spell. | Vsevolod Kozlov | 2009-11-05 | 1 | -7/+7 |
* | New monster spell: Summon Eyeballs. | Jude Brown | 2009-11-05 | 1 | -0/+2 |
* | Rebalance dancing weapon stats | Stefan O'Rear | 2009-11-04 | 1 | -15/+55 |
* | Allow each dancing weapon to have its own stats | Stefan O'Rear | 2009-11-04 | 1 | -0/+29 |
* | Rename "Fling Icicle" to "Throw Icicle". | David Ploog | 2009-11-03 | 1 | -1/+1 |
* | Implement [2889948]: In the console version, make (very) ugly thing | David Lawrence Ramsey | 2009-10-31 | 1 | -10/+1 |
* | Splitting up stuff.cc. | Robert Vollmert | 2009-10-30 | 1 | -1/+3 |
* | Bolt of Iron->Iron Shot, Ice Bolt->Fling Icicle | abrahamwl | 2009-10-29 | 1 | -2/+2 |
* | Add more minor cosmetic fixes. | David Lawrence Ramsey | 2009-10-24 | 1 | -31/+30 |
* | Simplify. | David Lawrence Ramsey | 2009-10-24 | 1 | -9/+2 |
* | Move opening_screen and name reading routines to ng-input.cc. | Robert Vollmert | 2009-10-24 | 1 | -1/+1 |
* | Convert player::your_name to std::string. | Robert Vollmert | 2009-10-24 | 1 | -1/+1 |
* | Renumber species_type starting from 0. | Robert Vollmert | 2009-10-23 | 1 | -1/+1 |
* | Move player_see_invis into player class. | Robert Vollmert | 2009-10-22 | 1 | -1/+1 |
* | versioning: remove SVN-specific revision data, add Git versioning | Steven Noonan | 2009-10-18 | 1 | -1/+0 |
* | Revert radiance and refrigeration patches for the moment. | Robert Vollmert | 2009-10-16 | 1 | -3/+1 |
* | ghost.cc: typo fix for spell enumeration | Matthew Cline | 2009-10-16 | 1 | -1/+1 |
* | Make Toxic Radiance and Refrigeration monster castable. | Jude Brown | 2009-10-16 | 1 | -1/+3 |
* | Rename Summon Wraiths to Haunt everywhere, for consistency, and adjust | David Lawrence Ramsey | 2009-10-13 | 1 | -1/+1 |
* | Remove unnecessary includes of view.h. | Robert Vollmert | 2009-10-09 | 1 | -1/+0 |
* | Reorganize (very) ugly things' colors again so that red is the first | David Lawrence Ramsey | 2009-10-08 | 1 | -27/+27 |
* | List (very) ugly thing colors in the proper order. | David Lawrence Ramsey | 2009-10-08 | 1 | -17/+17 |
* | Fix resistances for very ugly things created from leveled-up ugly things | David Lawrence Ramsey | 2009-10-06 | 1 | -3/+6 |
* | Rename very ugly things' attack flavor upgrade function to make its use | David Lawrence Ramsey | 2009-10-06 | 1 | -2/+2 |
* | Simplify and display resistances for (very) ugly things. | David Lawrence Ramsey | 2009-10-06 | 1 | -69/+48 |
* | Make sure that all (very) ugly things in a band start with the same | David Lawrence Ramsey | 2009-10-06 | 1 | -6/+19 |
* | Drop obsolete CVS last-committed headers ($Author$). | Adam Borowski | 2009-10-06 | 1 | -2/+0 |
* | Give green ugly things AF_POISON_NASTY instead of AF_POISON, as it's | David Lawrence Ramsey | 2009-09-29 | 1 | -2/+2 |
* | Simplify several random array selections by using RANDOM_ELEMENT(). | David Lawrence Ramsey | 2009-09-29 | 1 | -2/+2 |
* | For flavor, add "peck" and "headbutt" attack types. The former is now | David Lawrence Ramsey | 2009-09-24 | 1 | -2/+2 |
* | Add another sanity check for player ghosts. | David Lawrence Ramsey | 2009-09-24 | 1 | -0/+5 |