| Commit message (Expand) | Author | Age | Files | Lines |
* | Fix 1951213: Disallow throwing a quivered wielded cursed item. | j-p-e-g | 2008-04-25 | 1 | -6/+14 |
* | Don't allow undead and demonspawn players to wield holy fixedarts. | dolorous | 2008-04-22 | 1 | -3/+2 |
* | Clean up blessed blade handling a bit. | dolorous | 2008-04-22 | 1 | -2/+1 |
* | Add miscellaneous undead-related fixes. When changing species to | dolorous | 2008-04-22 | 1 | -1/+1 |
* | Change mummy curses to only turn part of a stack of potions into decay. | j-p-e-g | 2008-04-21 | 1 | -19/+5 |
* | Change recursing to work similarly as was suggested by {bdr} - Brent? | j-p-e-g | 2008-04-20 | 1 | -6/+7 |
* | Make randarts with the CURSED property recurse themselves with 1/3 | j-p-e-g | 2008-04-20 | 1 | -33/+53 |
* | Add a missing break statement to fix unID'd scroll of recharging enchanting | j-p-e-g | 2008-04-20 | 1 | -2/+7 |
* | Fixes to compile with Visual C++. Moved direct.cc and direct.h to directn.* t... | dshaligram | 2008-04-19 | 1 | -3/+3 |
* | Restrict randart names to a maximum length of 30. (I'd really like to | j-p-e-g | 2008-04-19 | 1 | -8/+8 |
* | [1945775] Print "Okay, then." when aborting wear/take off prompt. | j-p-e-g | 2008-04-18 | 1 | -16/+15 |
* | Fix 1945337: Vampires getting carnivorous/herbivorous mutations. | j-p-e-g | 2008-04-18 | 1 | -0/+12 |
* | Make sure that when TSO makes your wielded weapon an artefact, any stat | dolorous | 2008-04-16 | 1 | -4/+5 |
* | Fix 1933066: Ghosts not being poison resistant. | j-p-e-g | 2008-04-16 | 1 | -0/+3 |
* | Add more weapon blessing cleanups for TSO. | dolorous | 2008-04-15 | 1 | -1/+1 |
* | Allow vampires to mutate when Satiated or higher, and make non-physical | j-p-e-g | 2008-04-15 | 1 | -7/+7 |
* | Another code cleanup. | j-p-e-g | 2008-04-15 | 1 | -2/+2 |
* | Bug 1941782: Allow vampires to learn spells such as Berserk and | j-p-e-g | 2008-04-14 | 1 | -1/+2 |
* | Fix compile (oops) and numerous whitespace changes. | j-p-e-g | 2008-04-14 | 1 | -14/+12 |
* | Overhaul blood potions to work completely differently. | j-p-e-g | 2008-04-14 | 1 | -0/+17 |
* | Quiver work: | pauldubois | 2008-04-14 | 1 | -3/+2 |
* | A number of whitespace changes. Linux makes this soooo easy. :P | j-p-e-g | 2008-04-11 | 1 | -77/+77 |
* | Fix 1937869: Have weapon swapping respect spells the character knows | j-p-e-g | 2008-04-11 | 1 | -41/+100 |
* | + allocate and initialize | pauldubois | 2008-04-11 | 1 | -220/+39 |
* | Fix [1939288]: Don't display the "fails to return" message if you throw | dolorous | 2008-04-10 | 1 | -3/+4 |
* | Allow autotargeting of monsters hiding in shallow water ("You see a | j-p-e-g | 2008-04-01 | 1 | -1/+1 |
* | Fix 1869850: Targeting now respects mimics' (un)known status correctly, | j-p-e-g | 2008-03-31 | 1 | -1/+1 |
* | Modify manual and readme to really list the new doc names, and key | j-p-e-g | 2008-03-31 | 1 | -0/+1 |
* | For 1923865 | pauldubois | 2008-03-29 | 1 | -5/+7 |
* | Make more static functions follow the coding style guidelines. | dolorous | 2008-03-28 | 1 | -19/+19 |
* | Add fountains of blood (as suggested by Lemuel), and tidy up | j-p-e-g | 2008-03-26 | 1 | -15/+29 |
* | Split potions of blood and potions of coagulated blood into two | j-p-e-g | 2008-03-26 | 1 | -4/+4 |
* | Tiles: | j-p-e-g | 2008-03-25 | 1 | -5/+11 |
* | fix: 'fi' should not put item in quiver. | pauldubois | 2008-03-25 | 1 | -4/+7 |
* | - Allow 'inscribed' in fire_order. Previously it was a special case and | pauldubois | 2008-03-24 | 1 | -12/+10 |
* | Add a weapon enchantment blessing that will enchant a monster's weapon | dolorous | 2008-03-23 | 1 | -65/+63 |
* | In enchant_weapon(), use the quiet parameter properly in all cases. | dolorous | 2008-03-23 | 1 | -7/+10 |
* | Introduce a temporary neutral brand for tiles because it was driving me nuts | j-p-e-g | 2008-03-23 | 1 | -5/+21 |
* | In enchant_armour(), respect the quiet parameter in all cases. | dolorous | 2008-03-22 | 1 | -4/+9 |
* | Move all armor enchantment messages to enchant_armour(). | dolorous | 2008-03-22 | 1 | -3/+7 |
* | Add a blessing to improve AC by enchanting armor or shields by one or | dolorous | 2008-03-22 | 1 | -42/+50 |
* | Remove paws and sleepiness mutations. Those two just don't cut it. | j-p-e-g | 2008-03-20 | 1 | -7/+0 |
* | Some yesno standardisation. Some yesno prompts had a trailing space, some di... | pauldubois | 2008-03-17 | 1 | -4/+4 |
* | 1846578 /digging doesn't target monsters | pauldubois | 2008-03-16 | 1 | -1/+2 |
* | Fixed: Equipped weapons could make their way into fire_order if they were +f. | pauldubois | 2008-03-15 | 1 | -2/+4 |
* | Another few modifications to monster speech, and removed (or rather, | j-p-e-g | 2008-03-13 | 1 | -5/+6 |
* | Modify the Zot trap "Do you really ...?" prompt to only accept "yes" as a | j-p-e-g | 2008-03-12 | 1 | -0/+1 |
* | Fix new firing interface to also apply when selecting items via tile inventory. | j-p-e-g | 2008-03-12 | 1 | -18/+33 |
* | Again on the firing prompt. Ahem. | dploog | 2008-03-11 | 1 | -1/+1 |
* | Changed firing prompt, replacing Ctrl-N/P by (/). | dploog | 2008-03-11 | 1 | -1/+1 |