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* Add formatting fixes.David Lawrence Ramsey2009-11-211-2/+2
* give the "passes through" message for penetration on initial hitJesse Luehrs2009-11-211-6/+3
* Move silenced(pos) to areas.cc.Robert Vollmert2009-11-211-0/+1
* Fix typo.David Lawrence Ramsey2009-11-201-1/+1
* Make shields not delay slings.Eino Keskitalo2009-11-201-0/+2
* Make mulching of branded ammunition multiplicative.David Ploog2009-11-201-4/+4
* ammo mulch changesjohnny shelley2009-11-201-0/+9
* remove redundant 'charged' when firing electric arrowsjohnny shelley2009-11-201-1/+1
* Properly mark blessed whips as TSO gifts (Scourges instead of Blades).David Lawrence Ramsey2009-11-191-2/+2
* portal projectile was duping returning ammo - fixed.johnny shelley2009-11-201-1/+1
* call affect_endpoint in order to generate explosions when using portal projec...johnny shelley2009-11-201-0/+1
* Make confusion actually confuse ranged weapon users.johnny shelley2009-11-191-7/+3
* Flatten header dependencies a bit.Robert Vollmert2009-11-171-0/+1
* Move tutorial state out of Options.Robert Vollmert2009-11-161-4/+4
* On second thought abstract increasing/setting durations a little.Charles Otto2009-11-151-2/+1
* Delay adjustment for lowered MR and jivya's slimifyCharles Otto2009-11-151-1/+1
* Fix a few whitespace errors.Adam Borowski2009-11-151-3/+3
* Returning ammo + launchers works now The relative skill is checked depending ...johnny shelley2009-11-151-0/+28
* Merge Johnny Shelley's arcane marksman patchStefan O'Rear2009-11-151-3/+1
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| * Fix a bad assertion when throwing something with a non-weapon wielded.Adam Borowski2009-11-141-3/+1
* | Warper Overhaul - Renamed to Arcane Marksmanjohnny shelley2009-11-141-1/+2
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* Implement monster swiftness, and give it to GastronokStefan O'Rear2009-11-121-0/+1
* Add summoner and non_actor_summoner to mgen_dataStefan O'Rear2009-11-121-3/+3
* Rename SPELL_BACKLIGHT -> SPELL_CORONA, and relevant ZAP/BEAM/DUR.Jude Brown2009-11-121-1/+1
* Electricity discharge through water when hit by a charged projectile.Adam Borowski2009-11-121-2/+23
* Crossbows of shocking, for everyone. Launchers of holy wrath, for dpeg's ang...Adam Borowski2009-11-121-1/+54
* Rename monspeak/monplace/monstuff to mon-speak/place/stuff.Jude Brown2009-11-121-2/+2
* Improve wielding messages for unholy weapons and good gods, and forDavid Lawrence Ramsey2009-11-111-0/+4
* Replace actor::is_unholy() with actor::undead_or_demonic().David Lawrence Ramsey2009-11-101-2/+2
* For consistency, make torment set the necromancy conduct.David Lawrence Ramsey2009-11-101-2/+2
* Remove trailing whitespace.David Lawrence Ramsey2009-11-101-1/+1
* Remove a few obsolete includes.Robert Vollmert2009-11-101-1/+0
* Split shouting and stealth code from view.cc.Robert Vollmert2009-11-101-0/+1
* Remove option draw_it from viewwindow.Robert Vollmert2009-11-091-1/+1
* Replace mons_wont_attack with monsters::wont_attack.Vsevolod Kozlov2009-11-091-1/+1
* Split map knowledge and FPROPs.Robert Vollmert2009-11-081-1/+2
* Patch to satisfy FR 2892713. Hunger on wielding VAMP weaponsBrendan Hickey2009-11-081-3/+3
* Different launchers make different amount of noiseMatthew Cline2009-11-071-4/+56
* Properly ID vamp weapons on wield failureStefan O'Rear2009-11-071-2/+13
* Add major cosmetic fixesStefan O'Rear2009-11-071-8/+12
* Vampiricism tweaks per FR#2892713Stefan O'Rear2009-11-071-4/+21
* Replace player_weapon with player::weapon.Vsevolod Kozlov2009-11-071-1/+1
* Replace player_shield with player::shield.Vsevolod Kozlov2009-11-071-6/+6
* Rename purple smoke to clouds of translocational energyStefan O'Rear2009-11-061-2/+2
* Move checks for the berserk state into actor::berserk().David Lawrence Ramsey2009-11-061-10/+10
* Rename is_valid_item to item_def::is_valid.Vsevolod Kozlov2009-11-061-5/+5
* Replace uses of player_is_swimming with you.swimming.Vsevolod Kozlov2009-11-051-1/+1
* Replace uses of player_is_airborne with you.airborne.Vsevolod Kozlov2009-11-051-2/+2
* Combine player_knows_spell, player_has_spell into player::has_spell.Vsevolod Kozlov2009-11-051-4/+4
* Split up view.cc.Robert Vollmert2009-11-041-1/+4