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* Add pseudocommand CMD_NO_CMD_DEFAULT for overriding the vi keys.Johanna Ploog2010-01-161-0/+1
* Trim unnecessary #includes.Adam Borowski2010-01-131-1/+0
* Draw the Tiles splash screen before initialising the database.Johanna Ploog2010-01-131-0/+11
* Actually commit 0000134 fix (upstairs not marked untaken at game start).Johanna Ploog2010-01-121-2/+5
* Fix stash tracker not being fully up-to-date at game start.Johanna Ploog2010-01-121-0/+3
* A quick "god gift" Wizard function.Jude Brown2010-01-121-0/+1
* Remove resist slowing, increment tag major version.Darshan Shaligram2010-01-101-20/+2
* Reduce berserk hp scaling to 1.5.Darshan Shaligram2010-01-101-1/+1
* Add -script usage note to commandline option help.Darshan Shaligram2010-01-091-0/+1
* Refix shim for permanent transforms (duration is apparently set to 0).Darshan Shaligram2010-01-081-6/+4
* Fix shim to undo negative transform durations (workaround for MarvinPA's perm...Darshan Shaligram2010-01-081-6/+8
* A kludge to salvage Marvin's CDO perma-pig game. Please revert it soon!Adam Borowski2010-01-071-0/+7
* Rename transfor.{cc,h} to transform.{cc,h}.Adam Borowski2010-01-071-1/+1
* Move map sanity checks into read_maps.Darshan Shaligram2010-01-071-2/+0
* Crawl now checks for the availability of branch ending vaults before starting...Darshan Shaligram2010-01-071-0/+2
* Give open/close messages full stops. (#336)Jude Brown2010-01-061-2/+2
* Fix a typo in closing doors while levitating.Vsevolod Kozlov2010-01-061-1/+1
* Fix Shoal:$ generation bugs: stairs could be surrounded by deep water, hut en...Darshan Shaligram2010-01-051-1/+0
* Track all seen weapon/armour base types and their brands, for acq purposes.Adam Borowski2010-01-041-0/+6
* Fix skills order issue with Sage card. (sorear)Jude Brown2010-01-041-1/+1
* Fix Crawl assert if user tries to repeat a command with Enter macroed to \{13...Darshan Shaligram2010-01-041-19/+19
* Decouple rod recharge from availability of player MP (Mantis 300)Stefan O'Rear2010-01-021-63/+1
* [Mantis 299] Fix door-blocking messages using pointer into freed memory (syll...Darshan Shaligram2010-01-021-1/+2
* Change temporary Pain brand cease message.Jude Brown2010-01-011-1/+1
* Continuation of the range combat overhaul: branding spells.Jude Brown2010-01-011-3/+7
* Merge branch 'master' into ioodAdam Borowski2009-12-301-1/+1
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| * Boost Ilsuiw stats and give her Call Tide, which strongly boosts the tide in ...Darshan Shaligram2009-12-291-1/+1
| * Merfolk (water/ice) elementalists join the Shoals guard.Darshan Shaligram2009-12-291-1/+1
* | Merge branch 'master' into ioodAdam Borowski2009-12-271-3/+16
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| * Unify wizard_create_feature_{name,number}.Vsevolod Kozlov2009-12-271-2/+2
| * New (rakshasa) unique: Mara, Lord of Ilusions.Jude Brown2009-12-241-1/+14
* | Iskenderun's Orb of DestructionAdam Borowski2009-12-201-1/+1
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* Ah, what the heck! Fainting is funny even if there are no monsters around.Johanna Ploog2009-12-191-2/+2
* Xom thinks it's funny if you faint from hunger while tension is > 0.Johanna Ploog2009-12-191-0/+2
* Sometimes suppress good Xom events at 0 tension, bad acts at tension > 0.Johanna Ploog2009-12-181-5/+11
* Revert "Remove hard skill pool cutoff."Jesse Luehrs2009-12-161-1/+1
* Don't disallow trap disarming if there's a harmless cloud in the way.Johanna Ploog2009-12-131-1/+4
* add a --save-version option for checking a player's save file versionJesse Luehrs2009-12-121-11/+12
* Add command for wizmode Xom debugging to main.cc. Whoops!Johanna Ploog2009-12-081-2/+3
* Disable cursor earlier on initialization.Robert Vollmert2009-12-061-1/+0
* Add further door_XXX properties for opening, closing, etc.Jude Brown2009-12-061-21/+143
* Get rid of you.synch_time.Robert Vollmert2009-12-021-21/+1
* Fix mesmerisation being broken too soonMatthew Cline2009-12-021-0/+6
* Fix a small formatting issue.Vsevolod Kozlov2009-12-021-1/+1
* Make &Z an alias to &z.Vsevolod Kozlov2009-12-021-0/+1
* Make &z accept both spell number and name.Vsevolod Kozlov2009-12-021-1/+0
* Wizard-mode controlled teleport (Ctrl-B).Jude Brown2009-12-021-0/+1
* Add an option to draw the player cursor manually.Robert Vollmert2009-11-281-12/+12
* Remove header includes from mon-place.h.Robert Vollmert2009-11-271-2/+3
* Remove further header-include. env.h now always directly included.Robert Vollmert2009-11-271-0/+1