| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | Remove mons_see_invis in favour of monsters::can_see_invisible. | Robert Vollmert | 2009-10-22 | 1 | -1/+0 |
* | Split actors and env from externs.h. | Robert Vollmert | 2009-10-21 | 1 | -0/+2 |
* | gods: added "Chronos", the slow god | Steven Noonan | 2009-10-20 | 1 | -0/+8 |
* | Simplify further. | David Lawrence Ramsey | 2009-10-08 | 1 | -2/+2 |
* | Drop obsolete CVS last-committed headers ($Author$). | Adam Borowski | 2009-10-06 | 1 | -2/+0 |
* | Make miasma and miasma resistance more consistent. It no longer depends | David Lawrence Ramsey | 2009-09-29 | 1 | -1/+0 |
* | Attempt to make monster attacks on submerged monsters consistent with | David Lawrence Ramsey | 2009-09-28 | 1 | -0/+1 |
* | Comment fixes. | David Lawrence Ramsey | 2009-09-25 | 1 | -1/+1 |
* | Remove unused AF_BAD_MUTATE attack flavor. | David Lawrence Ramsey | 2009-09-24 | 1 | -1/+0 |
* | For flavor, add "peck" and "headbutt" attack types. The former is now | David Lawrence Ramsey | 2009-09-24 | 1 | -1/+3 |
* | Implement another new unique, this time of my own coding: Maurice the thief. | j-p-e-g | 2009-09-22 | 1 | -0/+1 |
* | Convert asphyxiation resistance to a boolean, since you can either be | dolorous | 2009-09-20 | 1 | -2/+2 |
* | Add monster-specific rotting resistance. | dolorous | 2009-09-20 | 1 | -1/+7 |
* | For flavor, add a gurgling sound, and make (very) ugly things use it. | dolorous | 2009-09-18 | 1 | -0/+1 |
* | Remove inaccurate comment. | dolorous | 2009-09-18 | 1 | -1/+0 |
* | Don't treat electric eels as safe just because they're aquatic. | j-p-e-g | 2009-09-18 | 1 | -9/+10 |
* | Simplify further. | dolorous | 2009-09-17 | 1 | -0/+1 |
* | Add still more minor cosmetic fixes. | dolorous | 2009-09-17 | 1 | -1/+1 |
* | Add more minor cosmetic fixes. | dolorous | 2009-09-17 | 1 | -1/+1 |
* | Add a monster ability to eat food (including corpses), and let harpies | dolorous | 2009-09-08 | 1 | -0/+2 |
* | Decouple monsters' item pickup ability from their eating ability, and | dolorous | 2009-09-07 | 1 | -2/+13 |
* | For flavor, add a tentacle-slap attack, and have tentacled monstrosities | dolorous | 2009-08-20 | 1 | -0/+1 |
* | Apply caotto's patch in [2827204] to finish the plant god, with some | dolorous | 2009-07-28 | 1 | -0/+3 |
* | Simplify the royal jelly effect for both players and monsters, and make | dolorous | 2009-07-19 | 1 | -0/+1 |
* | Add whitespace fixes. | dolorous | 2009-07-19 | 1 | -1/+1 |
* | Add the Slime god as per n78291's (Shayne?) patch. Thanks! :D | j-p-e-g | 2009-07-18 | 1 | -0/+3 |
* | * For friendly monsters, don't use knowledge of summoning spells | j-p-e-g | 2009-04-30 | 1 | -1/+2 |
* | * Properly print (non-spoily) resists descriptions for ghosts/pandemonium | j-p-e-g | 2009-04-19 | 1 | -1/+2 |
* | [2758242] Fixing segfault during debug_mons_scan due to an mprf not matching ... | ennewalker | 2009-04-18 | 1 | -3/+0 |
* | Make the toggle actually update the title for V and a. | j-p-e-g | 2009-04-05 | 1 | -1/+1 |
* | * Allow fleeing monster to push past higher ranked monsters of the same | j-p-e-g | 2009-04-03 | 1 | -1/+2 |
* | Really fix monster speed handling, so that enslaved intact souls can | dolorous | 2009-03-14 | 1 | -2/+3 |
* | FR 2093461: add player + allies FRIENDLY_PICKUP mode | j-p-e-g | 2009-03-12 | 1 | -1/+1 |
* | Add a few last monster speed cleanups. | dolorous | 2009-03-09 | 1 | -1/+1 |
* | And use it in one more place. | dolorous | 2009-03-08 | 1 | -0/+2 |
* | Properly calculate speed on the level of individual monsters. | dolorous | 2009-03-06 | 1 | -2/+3 |
* | Fix [2604363]: stashes and autoexplore leaked information about mimics. | haranp | 2009-02-17 | 1 | -0/+1 |
* | Fix [2004960]: clean up sanctuary logic. Monsters will now stop fleeing | haranp | 2009-02-16 | 1 | -1/+5 |
* | Make monster size checks for weapons and armor consistent with those for | dolorous | 2009-02-06 | 1 | -1/+0 |
* | Remove some unneeded externs. | haranp | 2009-01-21 | 1 | -1/+1 |
* | Allow testers to force-feed corpses to ghouls and necrophages. | zelgadis | 2009-01-21 | 1 | -0/+1 |
* | Dead code removal and minor cleanup on the new monster descriptions. | haranp | 2009-01-13 | 1 | -0/+2 |
* | Allow for the creation of named zombies and spectral things from named | zelgadis | 2009-01-11 | 1 | -1/+2 |
* | Display basic resistance information. I'm putting this in so that | haranp | 2009-01-10 | 1 | -0/+1 |
* | Remove the last vestiges of hellfrost. | dolorous | 2009-01-10 | 1 | -1/+0 |
* | Make the position of monster held items (-2, -2) rather than (0, 0), so that | zelgadis | 2009-01-08 | 1 | -0/+2 |
* | Make name_zombified_unique() return a bool to indicate whether it | dolorous | 2009-01-06 | 1 | -1/+1 |
* | Consolidate the routines for naming zombified uniques. | dolorous | 2009-01-06 | 1 | -0/+1 |
* | In arena mode, make mons_friendly() and mons_wont_attack() always return false, | zelgadis | 2009-01-06 | 1 | -0/+2 |
* | Expand the setting of spell_type in mgen_data to include all | dolorous | 2009-01-03 | 1 | -2/+2 |