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spells3.cc
Commit message (
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Author
Age
Files
Lines
*
Trim unnecessary #includes.
Adam Borowski
2010-01-13
1
-1
/
+0
*
Amulet of stasis, first cut.
Darshan Shaligram
2010-01-11
1
-2
/
+5
*
Replace uses of item_cursed with item_def::cursed.
Vsevolod Kozlov
2009-12-27
1
-2
/
+2
*
Don't show normal teleport messages on wizard teleports.
Vsevolod Kozlov
2009-12-27
1
-3
/
+5
*
Replace long debug message calls with dprf(), except for cases where a dumb c...
Adam Borowski
2009-12-20
1
-23
/
+7
*
Give a thematic message when Summon Horrible Things drains int. (Eronarn)
Adam Borowski
2009-12-16
1
-4
/
+6
*
Tidy up bracket placement according to our coding conventions.
Johanna Ploog
2009-12-10
1
-7
/
+11
*
Don't assume a square is safe if there are a monster there.
Jude Brown
2009-12-03
1
-5
/
+16
*
Teleport code refactor, you_teleport_to.
Jude Brown
2009-12-03
1
-39
/
+104
*
Move teleport location checks into their own function.
Jude Brown
2009-12-02
1
-6
/
+28
*
Don't prompt for cancelling Wizard teleport.
Jude Brown
2009-12-02
1
-4
/
+5
*
Rename "wizard" to "wizard_tele" so it doesn't shadow player::wizard.
Jude Brown
2009-12-02
1
-9
/
+10
*
Wizard-mode controlled teleport (Ctrl-B).
Jude Brown
2009-12-02
1
-16
/
+31
*
Remove header includes from mon-place.h.
Robert Vollmert
2009-11-27
1
-0
/
+3
*
Remove further header-include. env.h now always directly included.
Robert Vollmert
2009-11-27
1
-0
/
+1
*
receive_corpses(): don't crash if no items avail
Matthew Cline
2009-11-23
1
-0
/
+3
*
Tiny teleports don't throw monster off track
Matthew Cline
2009-11-23
1
-11
/
+13
*
On player teleport, reset mon->foe_memory
Matthew Cline
2009-11-22
1
-0
/
+14
*
Counterpart fprop for NO_RTELE_INTO: NO_CTELE_INTO.
Jude Brown
2009-11-23
1
-0
/
+6
*
Replace uses of disease_player with player::sicken.
Vsevolod Kozlov
2009-11-22
1
-1
/
+1
*
Move silenced(pos) to areas.cc.
Robert Vollmert
2009-11-21
1
-0
/
+1
*
Create areas.cc and move sanctuary code there.
Robert Vollmert
2009-11-21
1
-232
/
+1
*
Flatten header dependencies a bit.
Robert Vollmert
2009-11-17
1
-0
/
+1
*
Make some viewwindow show update requirements explicit, remove others.
Robert Vollmert
2009-11-16
1
-1
/
+1
*
Wrap view flashing in flash_view.
Robert Vollmert
2009-11-16
1
-2
/
+1
*
Rename a variable for clarity.
David Lawrence Ramsey
2009-11-15
1
-9
/
+7
*
On second thought abstract increasing/setting durations a little.
Charles Otto
2009-11-15
1
-9
/
+5
*
Delay adjustment for death channel
Charles Otto
2009-11-15
1
-4
/
+6
*
Make teleportation delay based on total delay not turns
Charles Otto
2009-11-15
1
-1
/
+2
*
Kikubaaqdgha finetuning.
Alex MacDonald
2009-11-16
1
-17
/
+18
*
Fix compilation.
David Lawrence Ramsey
2009-11-15
1
-1
/
+0
*
Move brand_ammo() to spells2.{cc,h}, right after brand_weapon().
David Lawrence Ramsey
2009-11-15
1
-128
/
+0
*
Rename cast_brand_ammo() to brand_ammo(), for consistency.
David Lawrence Ramsey
2009-11-15
1
-11
/
+10
*
Fix a few whitespace errors.
Adam Borowski
2009-11-15
1
-2
/
+2
*
Warper Overhaul - Renamed to Arcane Marksman
johnny shelley
2009-11-14
1
-14
/
+111
*
Convert a bunch of coordinate loops to new radius_iterator.
Robert Vollmert
2009-11-13
1
-9
/
+9
*
Remove obsoleted los.h includes.
Robert Vollmert
2009-11-13
1
-1
/
+0
*
Replace observe_cell by you.see_cell.
Robert Vollmert
2009-11-13
1
-8
/
+8
*
Replace monster_index with monsters::mindex.
Vsevolod Kozlov
2009-11-13
1
-1
/
+1
*
Add summoner and non_actor_summoner to mgen_data
Stefan O'Rear
2009-11-12
1
-19
/
+22
*
Rename monspeak/monplace/monstuff to mon-speak/place/stuff.
Jude Brown
2009-11-12
1
-2
/
+2
*
Convert another 45 monster loops to monster_iterator.
Robert Vollmert
2009-11-11
1
-6
/
+3
*
Corpse names for unusally named monsters
Matthew Cline
2009-11-10
1
-1
/
+7
*
Remove a few obsolete includes.
Robert Vollmert
2009-11-10
1
-1
/
+0
*
Remove inside_level_bounds.
Robert Vollmert
2009-11-10
1
-2
/
+2
*
Split shouting and stealth code from view.cc.
Robert Vollmert
2009-11-10
1
-0
/
+1
*
Remove option draw_it from viewwindow.
Robert Vollmert
2009-11-09
1
-2
/
+2
*
Replace mons_wont_attack with monsters::wont_attack.
Vsevolod Kozlov
2009-11-09
1
-1
/
+1
*
Move see_cell_no_trans into player.
Robert Vollmert
2009-11-08
1
-7
/
+1
*
Add opc_no_trans and use that for see_cell_no_trans.
Robert Vollmert
2009-11-08
1
-1
/
+1
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