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spl-cast.cc
Commit message (
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Author
Age
Files
Lines
*
Rename transfor.{cc,h} to transform.{cc,h}.
Adam Borowski
2010-01-07
1
-1
/
+1
*
Continuation of the range combat overhaul: branding spells.
Jude Brown
2010-01-01
1
-40
/
+0
*
Merge branch 'master' into iood
Adam Borowski
2009-12-30
1
-1
/
+7
|
\
|
*
Merfolk (water/ice) elementalists join the Shoals guard.
Darshan Shaligram
2009-12-29
1
-0
/
+6
|
*
Rename MF_CREATED_FRIENDLY to MF_NO_REWARD, since that's all it's used for th...
Stefan O'Rear
2009-12-28
1
-1
/
+1
*
|
Use dprf().
Adam Borowski
2009-12-20
1
-7
/
+2
|
\
|
|
*
Replace long debug message calls with dprf(), except for cases where a dumb c...
Adam Borowski
2009-12-20
1
-7
/
+2
*
|
Iskenderun's Orb of Destruction
Adam Borowski
2009-12-20
1
-0
/
+8
|
/
*
Make passwall use standard targetting system.
Robert Vollmert
2009-12-01
1
-1
/
+3
*
Remove further header-include. env.h now always directly included.
Robert Vollmert
2009-11-27
1
-0
/
+1
*
Add new targetting flag SPFLAG_TARG_OBJ for object targetting.
Robert Vollmert
2009-11-24
1
-5
/
+5
*
tiles: spell_list() now shows spell tiles
Matthew Cline
2009-11-21
1
-1
/
+12
*
Move silenced(pos) to areas.cc.
Robert Vollmert
2009-11-21
1
-0
/
+1
*
Properly ignore all conducts when a god makes you cast a spell.
David Lawrence Ramsey
2009-11-19
1
-8
/
+4
*
Split chaotic things into unclean and chaotic things.
David Lawrence Ramsey
2009-11-19
1
-1
/
+4
*
list_spells(): tiles menu, selector callback
Matthew Cline
2009-11-18
1
-11
/
+14
*
Flatten header dependencies a bit.
Robert Vollmert
2009-11-17
1
-0
/
+1
*
Simplify out-of-range darkening.
Robert Vollmert
2009-11-16
1
-5
/
+5
*
Simplify the message when Kiku forces necromancy miscasts.
David Lawrence Ramsey
2009-11-15
1
-8
/
+9
*
Kikubaaqdgha finetuning.
Alex MacDonald
2009-11-16
1
-0
/
+13
*
Remove now-inaccurate comment.
David Lawrence Ramsey
2009-11-15
1
-2
/
+0
*
Move the brand_ammo() failure messages to the spellcasting routine.
David Lawrence Ramsey
2009-11-15
1
-8
/
+16
*
Rename cast_brand_ammo() to brand_ammo(), for consistency.
David Lawrence Ramsey
2009-11-15
1
-8
/
+8
*
Fix a few whitespace errors.
Adam Borowski
2009-11-15
1
-1
/
+1
*
Merge Johnny Shelley's arcane marksman patch
Stefan O'Rear
2009-11-15
1
-5
/
+1
|
\
|
*
Remove the Divinations school.
Adam Borowski
2009-11-15
1
-1
/
+1
|
*
Remove #include <conio.h> from all over the place. Convert COLORS to an enum.
Adam Borowski
2009-11-14
1
-4
/
+0
*
|
Warper Overhaul - Renamed to Arcane Marksman
johnny shelley
2009-11-14
1
-1
/
+29
|
/
*
Convert a bunch of coordinate loops to new radius_iterator.
Robert Vollmert
2009-11-13
1
-8
/
+1
*
New monster spell: Sleep. Give sleep to Aizul.
Jude Brown
2009-11-13
1
-0
/
+5
*
Add summoner and non_actor_summoner to mgen_data
Stefan O'Rear
2009-11-12
1
-2
/
+2
*
Rename SPELL_BACKLIGHT -> SPELL_CORONA, and relevant ZAP/BEAM/DUR.
Jude Brown
2009-11-12
1
-2
/
+2
*
Rename SPELL_MASS_SLEEP -> SPELL_ENGLACIATION.
Jude Brown
2009-11-12
1
-1
/
+1
*
Rename SPELL_SLEEP -> SPELL_HIBERNATE, and relevant ZAP/BEAM.
Jude Brown
2009-11-12
1
-2
/
+2
*
Use get_free_monster in other places.
Robert Vollmert
2009-11-12
1
-10
/
+4
*
Rename monspeak/monplace/monstuff to mon-speak/place/stuff.
Jude Brown
2009-11-12
1
-1
/
+1
*
Properly split up unholy and evil items, reworking is_(unholy|evil)().
David Lawrence Ramsey
2009-11-10
1
-6
/
+1
*
Replace actor::is_unholy() with actor::undead_or_demonic().
David Lawrence Ramsey
2009-11-10
1
-2
/
+2
*
Use wrapper functions properly when checking for holy spells.
David Lawrence Ramsey
2009-11-10
1
-1
/
+1
*
Remove a few obsolete includes.
Robert Vollmert
2009-11-10
1
-2
/
+0
*
Split shouting and stealth code from view.cc.
Robert Vollmert
2009-11-10
1
-0
/
+1
*
Remove option draw_it from viewwindow.
Robert Vollmert
2009-11-09
1
-2
/
+2
*
Replace mons_wont_attack with monsters::wont_attack.
Vsevolod Kozlov
2009-11-09
1
-1
/
+1
*
Move see_cell_no_trans into player.
Robert Vollmert
2009-11-08
1
-1
/
+1
*
Replace uses of spelltype_name with spelltype_long_name.
Vsevolod Kozlov
2009-11-08
1
-1
/
+1
*
Split map knowledge and FPROPs.
Robert Vollmert
2009-11-08
1
-1
/
+2
*
Remove unused SPELL_DISRUPT and ZAP_DISRUPTION.
Vsevolod Kozlov
2009-11-08
1
-5
/
+0
*
Replace player_weapon with player::weapon.
Vsevolod Kozlov
2009-11-07
1
-1
/
+1
*
Move checks for the berserk state into actor::berserk().
David Lawrence Ramsey
2009-11-06
1
-1
/
+1
*
Add actor::set_position.
Robert Vollmert
2009-11-06
1
-1
/
+1
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