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* Fix draconians not being handled correctly in the doll edit screen.j-p-e-g2009-08-191-10/+11
* Disallow choice of "none" for species/base in the doll edit screen.j-p-e-g2009-08-191-4/+5
* Reimplementing playing with dolls ('-' command). Keys are mostly the same as...ennewalker2009-08-181-34/+41
* Add a new unique mummy, Menkaure, and three new ossuaries. All courtesy of due.evktalo2009-08-111-0/+2
* Fix the weird beam tiles for unknown beam types.j-p-e-g2009-08-091-1/+2
* * Fix infinite Xom teleportation rides. Whoops!j-p-e-g2009-08-031-2/+2
* Don't change dungeon flavour for tiles out of sight. (Fixes 2828717.)j-p-e-g2009-07-291-8/+8
* Forward-port vampire satiation fixes and cosmetic fixes from 0.5 r10447.dolorous2009-07-281-3/+4
* Apply zebez' patch to differentiate gates some more from stairs.j-p-e-g2009-07-251-1/+4
* Port r10393 (magic mapping fixes for tiles) to trunk.j-p-e-g2009-07-241-7/+21
* Apply my previous two commits to trunk.j-p-e-g2009-07-231-1/+1
* Use ETC_MAGIC for beam animations with unknown effect, so we don't j-p-e-g2009-07-201-1/+1
* Spacing fixes.j-p-e-g2009-07-201-6/+6
* Apply caotto's plant god patch, for now named "Feawn".j-p-e-g2009-07-201-0/+2
* * Open Zot for good the first time you enter (with three runes or more).j-p-e-g2009-07-191-1/+7
* Add the Slime god as per n78291's (Shayne?) patch. Thanks! :Dj-p-e-g2009-07-181-0/+6
* Reduce the chance for the new alternative water tiles as they make themj-p-e-g2009-07-161-1/+1
* Apply patch by zebez to add variants for a number of tiles (mostlyj-p-e-g2009-07-151-3/+2
* Tweak Shoals algorithm to place the islands a bit more central and away from j-p-e-g2009-07-141-0/+2
* * Add a tile for detected secret doors as suggested by zebez, then turnedj-p-e-g2009-07-131-12/+21
* Detected secret doors are now treated as a distinct new door type, soj-p-e-g2009-07-111-1/+2
* Add a new low-level unique: Purgy, the meek troll. Used in a Sewer vault.evktalo2009-07-091-0/+2
* Tiles: Save per-character equipment setting and use it in the characterj-p-e-g2009-07-071-23/+100
* * Replace rock stair tiles with Eino's cool new escape hatch tiles.j-p-e-g2009-06-291-4/+4
* Apply caotto's neat patch to make toadstools grow on or around corpses.j-p-e-g2009-06-291-0/+2
* Add Eino's totally awesome Grum tile, as well as my own significantly less j-p-e-g2009-06-291-10/+13
* Add new unique gnoll Grum, courtesy of Eino's patch. Thanks!j-p-e-g2009-06-281-0/+2
* Applying Eino's patches renaming snakes and eels.j-p-e-g2009-06-281-14/+14
* Apply patch by Adam Borowski, introducing new unique enchantress Kirke.j-p-e-g2009-06-271-0/+1
* * Also allow definition of equipment tiles in art-data.txt.j-p-e-g2009-06-261-90/+24
* Add tile definitions into art-data.txt, though only for the item tiles.j-p-e-g2009-06-261-90/+12
* Add more semi-animations to the dungeon. This just means that some tilesj-p-e-g2009-06-251-119/+124
* Remove "#define SPWPN_FOOBAR UNRAND_FOOBAR" backwards compatibility forzelgadis2009-06-251-56/+57
* Fix tiles build, and mention tiles handling in art-data.txt.j-p-e-g2009-06-251-58/+30
* First part of the merger of fixed artefacts into unrandom artefactszelgadis2009-06-251-115/+98
* Allow lava tiles to look different from turn to turn to give the j-p-e-g2009-06-241-0/+2
* Apply my tile doll fixes to trunk.j-p-e-g2009-06-201-91/+115
* Another (final?) update of the doll selection prompt. Things now work exactly j-p-e-g2009-06-201-10/+14
* Another step on the way to player doll customization. Including somej-p-e-g2009-06-181-6/+9
* Allow tile players to toggle their avatar between job default,j-p-e-g2009-06-181-3/+3
* * More steps on the path to reintroducing player doll customization.j-p-e-g2009-06-171-3/+6
* Apply my mouse speed-up commit to trunk.j-p-e-g2009-06-161-28/+0
* Reintroduce a *very* basic version of the player doll.j-p-e-g2009-06-161-12/+42
* Apply my recent commits to trunk.j-p-e-g2009-06-141-1/+1
* Remove unused POISONED_II missile brand, as it's redundant.dolorous2009-05-231-2/+2
* * Replace the range_view_annotator loop with an simple check for thej-p-e-g2009-05-051-1/+1
* Add spacing fixes.dolorous2009-04-301-11/+11
* Change the monster kill limit for hiding name tags in tutorial mode from 3 to...ennewalker2009-03-291-1/+1
* * Merfolk may wear heavy armour while swimming, though their armourj-p-e-g2009-03-291-2/+2
* * Fix Xom's interest wrapping around from 0 to 255. (!!!)j-p-e-g2009-03-261-7/+11