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path: root/crawl-ref/docs/options_guide.txt
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* New minimap colour option for peaceful monsters, by default same as friendly.Johanna Ploog2010-01-071-2/+4
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* Use the trap_prompt option to decide whether disarming traps prompts you.Johanna Ploog2009-12-131-5/+5
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* Document maximal viewport settings.Robert Vollmert2009-12-051-2/+2
| | | | | Going over the limits causes startup warnings now because the code uses INT_OPTION.
* Reduce minimum message window height to 5.Robert Vollmert2009-12-031-1/+5
| | | | | | | | | | This is FR 2814313. This required adding a new option msg_min_height defaulting to 6 to keep the same default layout. I don't believe anything requires a message window of more than 5 lines (acquirement is fine with that).
* Mentio how to colour staircases in options guide.David Ploog2009-12-011-0/+3
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* Optionally display message window at top of terminal.Robert Vollmert2009-11-291-1/+6
| | | | | | | | | | | | Set messages_at_top=true to use. This is not quite aesthetically pleasing since character name and title which form a kind of heading for the screen are now in the middle. It might be better to display them in an extra line across the top. Also, the layout should really be moved out to lua and made completely user configurable.
* Add an option to draw the player cursor manually.Robert Vollmert2009-11-281-1/+7
| | | | | | | | | | | | | Set use_fake_player_cursor = true to use this. This allows defaulting the cursor to off, which means less cursor blinking say when travelling. This patch also moves the cursor control closer to where it's used, so that the cursor is only turned on for actual input prompts. I've definitely missed some prompts here: almost anything that prompts for a single character and reads it using getch() will not have a cursor with use_fake_player_cursor set at the moment.
* Default delay_message_clear to true (dpeg).Robert Vollmert2009-11-241-4/+4
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* Remove options target_oos and target_los_first.Robert Vollmert2009-11-241-14/+1
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* Remove option target_zero_exp.Robert Vollmert2009-11-241-8/+2
| | | | | | The same effect can now be achieved by overriding ch_target_monster. If anyone wants this, I'm happy to provide lua code.
* explore_stop: new condition greedy_pickup_thrownMatthew Cline2009-11-221-6/+16
| | | | | | | explore_stop condition greedy_pickup_smart no longer stops for items which were thrown by the player. The new condition greedy_pickup_thrown can be used by those who wish to stop auto-explore when thrown items are auto-pickup'd.
* explore_stop: greedy_pickup_smart, pickup_ignoreMatthew Cline2009-11-191-4/+20
| | | | | | | | | | | | | | | | | | | * Added the explore_stop option "greedy_pickup_smart", which is like greedy_pickup, but only stops for thrown items and items different than any in your inventory (and for fruit if you worship Fedhas). * Added the option explore_stop_pickup_ignore. Any items matching any of the regexes in the list will *not* cause "explore_stop = greedy_pickup" (or greedy_pickup_smart) to stop auto-explore. * "explore_stop = greedy_pickup" no longer stops when picking up gold. * "explore_stop = greedy_pickup" (or greedy_pickup_smart) now stops auto-explore after auto-pickup has happened, rather than right before it happens. * Removed obsolete ES_PICKUP.
* options_guide.txt: typo fixMatthew Cline2009-11-181-1/+1
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* Revert to stop auto-explore on greedy-pickupMatthew Cline2009-11-171-1/+1
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* luaterp (&^T): load files via terp_file optionMatthew Cline2009-11-151-0/+7
| | | | | | | You can now specify Lua files to be loaded for use in the wizard Lua interpreter via "terp_file = file_path" in your init file. These files will be run in the context of dlua, as opposed to the clua context of files included with "lua_file = file_path".
* By default, don't stop explore for greedy pickupMatthew Cline2009-11-131-1/+1
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* options_guide.txt: various atuo-stop stuffMatthew Cline2009-11-131-1/+7
| | | | More info on runrest_ingore_message and explore_stop
* FR 1837856: note vaults generated in dumpMatthew Cline2009-10-261-2/+8
| | | | | | | | | | Include new dump section "vaults", which for game-end dumps (or any wizard-mode dumps) will include a list (by place) of all the vaults generated in the game. The savefile now includes a player-associated CrawlHashTable (you.props), which can be used for storing player information which doesn't need to be accessed efficiently.
* Specify arbitrary options on the command lineMatthew Cline2009-10-231-7/+46
| | | | | | | | | | This introduces two new command line options, -extra-opt-first and -extra-opt-last, which make crawl think that the specified options were (respectively) at the start and end of the options file. For example: crawl -extra-opt-last wiz_mode=yes The two options can be used multiple times to specify multiple options.
* options_guide.txt: Can't conditionalize start optsMatthew Cline2009-10-221-5/+9
| | | | | None of the options listed under "Starting Screen" can be set conditionally via Lua.
* New option explore_delay, which lets you make the delay between auto-exploreMatthew Cline2009-10-131-4/+13
| | | | | | moves be different than the delay between the moves of other types of travel. By default (explore_delay == -1) the auto-explore delay is the same as travel_delay, preserving the old behaviour.
* Option doc fixes (Maciej Lapinski).David Ploog2009-10-051-13/+15
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* Forward-port some applicable parts of 0.5 r10419 to trunk.dolorous2009-07-261-5/+8
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10420 c06c8d41-db1a-0410-9941-cceddc491573
* Change part of the z/Z handling:j-p-e-g2009-07-181-0/+6
| | | | | | | | * added option darken_beyond_range (defaults to true) * Z doesn't show the spell list anymore git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10278 c06c8d41-db1a-0410-9941-cceddc491573
* * Fix centaur/naga tiles not being displayed correctly in the characterj-p-e-g2009-07-031-18/+12
| | | | | | | | | | | | | | | | | selection menu. * Add dolls_data to player_save_info struct, to make it easier to read in per-character doll information once we get around to that. Including the tiledef files in externs.h is probably overkill, though, so we might want to move player_save_info into another header file. * Fix Xom's repel stair effect moving shops. * Fix decks granting permanent summons at low power (and only at low power). * Make default settings of the brand options consistent between init.txt and initfile.cc. * Update FAQ. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10086 c06c8d41-db1a-0410-9941-cceddc491573
* Apply commits r10013 and 10014 to trunk.j-p-e-g2009-06-211-6/+13
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10015 c06c8d41-db1a-0410-9941-cceddc491573
* Apply my recent commits to trunk.j-p-e-g2009-06-141-22/+52
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9978 c06c8d41-db1a-0410-9941-cceddc491573
* Forward-port missing part of 0.5 r9925 to trunk.dolorous2009-06-091-1/+0
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9930 c06c8d41-db1a-0410-9941-cceddc491573
* Since fixed artefacts are going to be folded into unrandarts, and unrandartszelgadis2009-06-081-3/+3
| | | | | | | | | | | have already become almost identical to randarts, change "randart" to "artefact" everywhere except for things that deal exclusively with randarts. Artefact related files will be renamed later. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9921 c06c8d41-db1a-0410-9941-cceddc491573
* Apply r9904 to trunk.j-p-e-g2009-06-061-0/+5
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9905 c06c8d41-db1a-0410-9941-cceddc491573
* Add an option that controls whether the tiles build displays tiles inj-p-e-g2009-05-231-11/+17
| | | | | | | | | | menus or not. (Defaults to true.) Tiled menus may seem like a great feature (and I love them) but they can also be a bit confusing/distracting (though much less so now than they used to be), and I respect that. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9799 c06c8d41-db1a-0410-9941-cceddc491573
* * Tweak Xom's ideas about what makes a funny or boring death.j-p-e-g2009-04-221-0/+5
| | | | | | | | | * Add another option (*sigh*) covering whether W=T and P=R. (Defaults to false.) * Various spacing and comment fixes. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9675 c06c8d41-db1a-0410-9941-cceddc491573
* * Properly print (non-spoily) resists descriptions for ghosts/pandemoniumj-p-e-g2009-04-191-2/+5
| | | | | | | | | | | | lords, using mons_class_resists (currently only poison) instead of mons_resists(). * Add option note_xom_effects (defaults to true) that causes note-taking for all Xom effects, hopefully spoiler free. * Autoinscribe hides from unique monsters' corpses with the monster name, as suggested on rgrm. Currently only applies to Snorg and Tiamat. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9652 c06c8d41-db1a-0410-9941-cceddc491573
* * Fix Xom's piety wrapping around from 0 -> 255.j-p-e-g2009-04-181-1/+1
| | | | | | | | | | | | | | | | * Fix Xom piety 100 (initial state) favouring bad effects. * Limit tension bonus for good effects to 199. * Add penalty for tension 0, so bad effects become more likely without tension. * Revert order of Xom's amusement to actually match the amusement gain. (Was getting "roars with laughter" for gain of 2, etc.) * Add damage shaving to Deep Dwarf ghosts. * Add 'o' to pickup list commands -> stop prompting, start autoexplore. * Default menu_colour_item_class to true in initfile.cc. * Allow autopickup of chunks in Lich form. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9634 c06c8d41-db1a-0410-9941-cceddc491573
* * Allow viewing known items from "Use on what item?" scroll prompt.j-p-e-g2009-04-111-0/+1
| | | | | | | | * Default use_fake_cursor to true on Unix, else false. * Tweak some descriptions. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9594 c06c8d41-db1a-0410-9941-cceddc491573
* * Tweak FAQ and change log some more.j-p-e-g2009-04-051-1/+1
| | | | | | | | | | * Default use_fake_cursor to true since it appears to be a common enough problem that we regularly get bug reports about the cursor disappearing in X mode. * Add altars to the list of features displayed in V. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9585 c06c8d41-db1a-0410-9941-cceddc491573
* FR 2093461: add player + allies FRIENDLY_PICKUP modej-p-e-g2009-03-121-3/+5
| | | | | | | | | Make Roxanne immune to disintegration (like ice statues). Move rock worms a bit lower in the dungeon and increase their damage (a tiny bit). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9428 c06c8d41-db1a-0410-9941-cceddc491573
* Various documentation tweaks. Among others, replace all references toj-p-e-g2009-03-121-19/+19
| | | | | | | | "class" with "job", and "race" with "species" because that comes much closer to what they actually are. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9425 c06c8d41-db1a-0410-9941-cceddc491573
* Prompt for pre-named characters chosen completely randomly (via optionj-p-e-g2009-03-111-4/+3
| | | | | | | | random_pick, !, or #), defaults to 'y' == "I want to play this combination." (Implements part of FR 2088453.) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9416 c06c8d41-db1a-0410-9941-cceddc491573
* Fix [2644366]: place a space between prefixes and the item name.haranp2009-02-281-2/+2
| | | | | | | | Also, fix the documentation which used to say that the prefixes are comma-separated (they're not.) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9294 c06c8d41-db1a-0410-9941-cceddc491573
* Implement a very basic attempt at message condensation: Store the most j-p-e-g2009-02-271-4/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | recent message in prev_message and only output it when another non-matching message rolls in or the player gets a turn. Matching messages (must be identical and issued in direct succession, like is the case with the message history condensation) increase the counter, so you end up with messages like: You feel sick. The killer bee misses you. (x3) The killer bee stings you. The killer bee stings you but doesn't do any damage. The killer bee misses you. (x5) ...instead of the 11 lines it would have been in total. This behaviour is controlled by the same option as the condensation in the message history, msg_condense_repeats. There's definitely room for improvement. At the moment the bracketed information is written into the message itself, which will prevent further merging in the message history, or, probably worse, cause ugly double-merging like "The killer bee misses you. (x3) (x2)". git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9262 c06c8d41-db1a-0410-9941-cceddc491573
* FR 2533562: Move the CRAWL_PIZZA / -pizza options into the init filenlanza2009-02-271-1/+5
| | | | | | | so that they're more easily accessible in hosted games. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9250 c06c8d41-db1a-0410-9941-cceddc491573
* * Tweak spell number of randart books some more.j-p-e-g2009-02-211-385/+391
| | | | | | | | | | | | * Loosen restrictions on spell levels of unknown spells for normal books, so there are more matches even for untrained schools. * Add a new option dump_book_spells that, if set to true (default), will dump the spells even for non-randart book. Useful if you don't know the books' contents by heart and want to know spells at your disposal without checking some spoilers. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9143 c06c8d41-db1a-0410-9941-cceddc491573
* Halving the time before tooltips appear.ennewalker2009-02-171-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9109 c06c8d41-db1a-0410-9941-cceddc491573
* Oops, had "older" and "fresher" reversed.zelgadis2009-01-261-2/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8781 c06c8d41-db1a-0410-9941-cceddc491573
* Added options easy_eat_gourmand and easy_eat_contaminated.zelgadis2009-01-261-1/+14
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8769 c06c8d41-db1a-0410-9941-cceddc491573
* Mention that allow_self_target does not influence area effectharanp2009-01-211-1/+3
| | | | | | | spells. [2510197] git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8645 c06c8d41-db1a-0410-9941-cceddc491573
* Updating options guide for tile_show_items.ennewalker2009-01-171-2/+3
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8516 c06c8d41-db1a-0410-9941-cceddc491573
* Make verbose_monster_pane default to true, and for TSO-ites colour monster panezelgadis2009-01-151-3/+4
| | | | | | | entries magenta if attacking that monster would be unchivalric. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8458 c06c8d41-db1a-0410-9941-cceddc491573
* [2495836] Show names for friendly uniques during arena mode. Also, add a ↵ennewalker2009-01-101-4/+17
| | | | | | tile_tag_pref option. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8383 c06c8d41-db1a-0410-9941-cceddc491573