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beam.cc
Commit message (
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)
Author
Age
Files
Lines
*
Electricity discharge through water when hit by a charged projectile.
Adam Borowski
2009-11-12
1
-9
/
+8
*
Rename monspeak/monplace/monstuff to mon-speak/place/stuff.
Jude Brown
2009-11-12
1
-4
/
+4
*
Convert another 45 monster loops to monster_iterator.
Robert Vollmert
2009-11-11
1
-14
/
+7
*
beam.cc: seeing clouds polymorphed
Matthew Cline
2009-11-10
1
-1
/
+22
*
Fix inconsistencies with regard to chaotic spells.
David Lawrence Ramsey
2009-11-10
1
-0
/
+3
*
Make actor::heal return bool; move heal_monster to monsters::heal.
Vsevolod Kozlov
2009-11-10
1
-1
/
+1
*
Split shouting and stealth code from view.cc.
Robert Vollmert
2009-11-10
1
-0
/
+1
*
Remove call to viewwindow(false, false) from mass_enchantment.
Robert Vollmert
2009-11-09
1
-2
/
+0
*
Add an is_holy() function to the actor interface.
David Lawrence Ramsey
2009-11-09
1
-1
/
+1
*
Replace mons_wont_attack with monsters::wont_attack.
Vsevolod Kozlov
2009-11-09
1
-3
/
+3
*
Bug 2852602: wall stopped beam gets two chances
Matthew Cline
2009-11-08
1
-3
/
+11
*
Rename Feawn
Charles Otto
2009-11-08
1
-14
/
+14
*
Beam feedback for Phase Shift and paralysis
Stefan O'Rear
2009-11-08
1
-12
/
+30
*
Split map knowledge and FPROPs.
Robert Vollmert
2009-11-08
1
-4
/
+5
*
Replace uses of player_AC with player::armour_class.
Vsevolod Kozlov
2009-11-08
1
-4
/
+4
*
Fix message order when training shields on a miss
Stefan O'Rear
2009-11-08
1
-6
/
+12
*
Give feedback when repel or deflect missiles did anything.
Stefan O'Rear
2009-11-08
1
-19
/
+53
*
Remove unused SPELL_DISRUPT and ZAP_DISRUPTION.
Vsevolod Kozlov
2009-11-08
1
-19
/
+0
*
Remove duplicated logic for DMsl/RMsl
Stefan O'Rear
2009-11-08
1
-26
/
+26
*
Remove some code duplication
Stefan O'Rear
2009-11-08
1
-59
/
+53
*
Convert reflect_grid to SquareArray.
Robert Vollmert
2009-11-08
1
-1
/
+1
*
Merge from chaotic_experiment branch:
Eino Keskitalo
2009-11-07
1
-1
/
+1
*
New unique: Pikel, the big kobold slaver.
Jude Brown
2009-11-08
1
-0
/
+4
*
Remove mons_is_holy(), as it's redundant.
David Lawrence Ramsey
2009-11-07
1
-1
/
+1
*
beam.cc: don't porkulate ghost-using monsters
Matthew Cline
2009-11-07
1
-0
/
+5
*
Bug 2891630: hogs awlays revert to humans
Matthew Cline
2009-11-07
1
-0
/
+4
*
Replace mons_is_summoned with monsters::is_summoned.
Vsevolod Kozlov
2009-11-07
1
-1
/
+1
*
Replace uses of mons_is_icy with monsters::is_icy.
Vsevolod Kozlov
2009-11-07
1
-3
/
+3
*
Change a bunch of you.can_see(mon) to mon->observable.
Robert Vollmert
2009-11-07
1
-10
/
+10
*
Consolidate player/monster sleep checks.
David Lawrence Ramsey
2009-11-06
1
-9
/
+9
*
Rename purple smoke to clouds of translocational energy
Stefan O'Rear
2009-11-06
1
-7
/
+1
*
Replace global see_cell by observe_cell and disambiguate old uses.
Robert Vollmert
2009-11-06
1
-24
/
+24
*
Move checks for the berserk state into actor::berserk().
David Lawrence Ramsey
2009-11-06
1
-1
/
+2
*
Move mons_is_friendly to monsters::friendly.
Vsevolod Kozlov
2009-11-06
1
-3
/
+3
*
Remove mons_friendly_real and mons_wont_attack_real.
Vsevolod Kozlov
2009-11-06
1
-1
/
+1
*
Collect attitude changing code.
Robert Vollmert
2009-11-06
1
-0
/
+1
*
Rename is_valid_item to item_def::is_valid.
Vsevolod Kozlov
2009-11-06
1
-3
/
+3
*
Add actor::petrified, which replaces mons_is_petrified.
Vsevolod Kozlov
2009-11-06
1
-4
/
+4
*
Replace mons_is_caught with monsters::caught.
Vsevolod Kozlov
2009-11-05
1
-1
/
+1
*
Replace mons_is_paralysed with monsters::paralysed.
Vsevolod Kozlov
2009-11-05
1
-1
/
+1
*
Move player_res_asphyx/rotting to player::res_asphyx/rotting.
Vsevolod Kozlov
2009-11-05
1
-1
/
+1
*
Move *_res(ist)_magic to relevant classes, provide actor interface.
Vsevolod Kozlov
2009-11-05
1
-4
/
+4
*
Sound overhaul: sound where spell hits
Matthew Cline
2009-11-04
1
-94
/
+177
*
Split up view.cc.
Robert Vollmert
2009-11-04
1
-0
/
+3
*
Fix player bloodspatter
Stefan O'Rear
2009-11-04
1
-0
/
+3
*
Disintegration can be very messy.
Stefan O'Rear
2009-11-04
1
-1
/
+8
*
Split game_options from externs.h into options.h.
Robert Vollmert
2009-11-04
1
-0
/
+1
*
Add get_degrees and set_degrees to ray_def; reenable chaos bolt munging.
Robert Vollmert
2009-11-03
1
-2
/
+0
*
Bug fixes.
Robert Vollmert
2009-11-03
1
-1
/
+1
*
Simplify bounce in view of ray_def::bounce guarantee.
Robert Vollmert
2009-11-03
1
-16
/
+13
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