summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/mon-cast.cc
Commit message (Expand)AuthorAgeFilesLines
* Implement spell "blink close".Robert Vollmert2009-11-141-0/+2
* Rename 'blink * closer' to 'blink * close'.Robert Vollmert2009-11-141-4/+5
* Add "blink away" and "blink ranged" to mon-cast.cc.Robert Vollmert2009-11-141-1/+8
* Implement "blink other closer" as a monster spell.Robert Vollmert2009-11-141-0/+17
* Remove #include <conio.h> from all over the place. Convert COLORS to an enum.Adam Borowski2009-11-141-4/+0
* Remove obsoleted los.h includes.Robert Vollmert2009-11-131-1/+0
* Replace observe_cell by you.see_cell.Robert Vollmert2009-11-131-2/+2
* Replace monster_index with monsters::mindex.Vsevolod Kozlov2009-11-131-5/+5
* mon-cast.cc: fix unitialized var warningMatthew Cline2009-11-121-2/+2
* New monster spell: Sleep. Give sleep to Aizul.Jude Brown2009-11-131-0/+7
* Implement monster swiftness, and give it to GastronokStefan O'Rear2009-11-121-0/+6
* Add summoner and non_actor_summoner to mgen_dataStefan O'Rear2009-11-121-21/+22
* Rename SPELL_BACKLIGHT -> SPELL_CORONA, and relevant ZAP/BEAM/DUR.Jude Brown2009-11-121-2/+2
* Rename SPELL_SLEEP -> SPELL_HIBERNATE, and relevant ZAP/BEAM.Jude Brown2009-11-121-2/+2
* More monster_iterator conversions.Robert Vollmert2009-11-121-23/+15
* Rename monspeak/monplace/monstuff to mon-speak/place/stuff.Jude Brown2009-11-121-4/+4
* Tomb of Doroklohe: delete clouds at the walls; proper message if the tomb is ...Adam Borowski2009-11-111-0/+3
* Make actor::heal return bool; move heal_monster to monsters::heal.Vsevolod Kozlov2009-11-101-2/+1
* Remove a few obsolete includes.Robert Vollmert2009-11-101-1/+0
* Split shouting and stealth code from view.cc.Robert Vollmert2009-11-101-0/+1
* Remove option draw_it from viewwindow.Robert Vollmert2009-11-091-1/+1
* Replace mons_is_pacified with monsters::pacified.Vsevolod Kozlov2009-11-091-4/+4
* Replace mons_wont_attack with monsters::wont_attack.Vsevolod Kozlov2009-11-091-5/+5
* Simplify.David Lawrence Ramsey2009-11-081-5/+8
* Ensure that only the Vampire Summon monster spell summons orange rats.David Lawrence Ramsey2009-11-081-2/+6
* Split map knowledge and FPROPs.Robert Vollmert2009-11-081-1/+2
* Merge from chaotic_experiment branch:Eino Keskitalo2009-11-071-1/+1
* mon-cast: fix is_valid_mon_spell()Matthew Cline2009-11-061-7/+14
* Generalize monster targeting of beneficial spells slightly.Charles Otto2009-11-061-1/+19
* Remove trailing whitespace.David Lawrence Ramsey2009-11-061-2/+2
* Replace global see_cell by observe_cell and disambiguate old uses.Robert Vollmert2009-11-061-2/+2
* Move mons_is_friendly to monsters::friendly.Vsevolod Kozlov2009-11-061-7/+7
* Fix target/caster aligned attitude check for Haste Other.David Lawrence Ramsey2009-11-061-2/+2
* Simplify.David Lawrence Ramsey2009-11-061-2/+2
* Remove mons_friendly_real and mons_wont_attack_real.Vsevolod Kozlov2009-11-061-3/+3
* Full set of (monster) summon elemental spells (Mu).Jude Brown2009-11-061-1/+22
* Error for non-monster spells in monster specsMatthew Cline2009-11-051-1/+40
* Add haste other as a monster spellCharles Otto2009-11-061-0/+52
* Replace mons_is_caught with monsters::caught.Vsevolod Kozlov2009-11-051-1/+1
* Make many checks for monster (non)existence on squares use monster_at().David Lawrence Ramsey2009-11-051-4/+4
* Replace uses of player_is_swimming with you.swimming.Vsevolod Kozlov2009-11-051-1/+1
* New monster spell: Summon Eyeballs.Jude Brown2009-11-051-0/+25
* Sound overhaul: sound where spell hitsMatthew Cline2009-11-041-3/+8
* Split up view.cc.Robert Vollmert2009-11-041-0/+2
* Allow vaults to override monster spells with spells:<xyz>Darshan Shaligram2009-11-041-30/+14
* Make Chain Lightning a monster spell, add an user of it (Nikola).Adam Borowski2009-11-031-0/+6
* Rename "Fling Icicle" to "Throw Icicle".David Ploog2009-11-031-1/+1
* Split up monstuff.ccMatthew Cline2009-11-011-0/+2357