summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/dungeon.h
Commit message (Expand)AuthorAgeFilesLines
...
* [Bug 1907221] Add "Modified for Crawl Reference" statement and author to aj-p-e-g2008-03-081-1/+1
* mapdef/vault items can now have their race type and ego explicitly set.zelgadis2007-12-131-1/+1
* Items can now fall through shaft traps (trap doors). The code is ratherzelgadis2007-12-031-1/+1
* Incorporate patches 1825023 (typos) and 1824868 (bug in fully_contains().)haranp2007-11-051-1/+1
* [1804809] Fixed buggy handling of colour overlays.dshaligram2007-10-251-0/+1
* Added a flag to disable generation of exits from a vault. Need to clean up va...dshaligram2007-10-251-0/+1
* dgn_place_map takes a coord_def to specify the centre of the map for minivaul...dshaligram2007-10-251-1/+7
* Moved all of the bazaar specific logic/code to dat/bazaar (or turned thezelgadis2007-10-041-2/+3
* This change moves the logic for when a level or branch prohibitszelgadis2007-09-191-0/+3
* Split off portions of externs.h and enum.h into other files. Thezelgadis2007-09-151-1/+22
* Another change to how bazaars look.j-p-e-g2007-09-121-0/+1
* Give Lugonu Banishment and Corruption. I've left the old Bend Space in, becausedshaligram2007-08-111-0/+6
* [1770625] Allow generated monster names in &M.dshaligram2007-08-091-0/+5
* Labyrinth entry points are now a guaranteed minimum distance away from thedshaligram2007-08-011-1/+2
* Added wizmode &L command to place a map on the current level by name. Thisdshaligram2007-07-281-10/+14
* Reworked Bazaars as a special case of portal vaults. The level-type is nowdshaligram2007-07-271-0/+1
* Updated level-design.txt.dshaligram2007-07-211-45/+2
* [1754412] New rock stair behaviour: rock stairs take you to the nearest dshaligram2007-07-181-0/+1
* General code cleanups and goto removal.haranp2007-07-131-1/+1
* [1734352] Added checks in the dungeon builder to ensure vaults placed at thedshaligram2007-07-111-1/+1
* Added debugging code to generate multiple dungeons (all branches and levels)dshaligram2007-07-081-1/+1
* Extend rectangular vault support for regular vaults.dshaligram2007-07-071-7/+26
* Allow non-rectangular minivaults and branch entry vaults (use space padding).dshaligram2007-07-061-0/+12
* [1742338] Fixed Hell portals not being revealed correctly when the horn isdshaligram2007-06-301-0/+43
* Added any_glyph_connected() and has_exit_from_glyph() Lua functions for leveldshaligram2007-06-271-3/+34
* Added glyphs_connected and friends for maps to test connectedness of pointsdshaligram2007-06-271-8/+120
* Allow minivaults tagged "lab" to be used for labyrinth exits.dshaligram2007-06-211-0/+1
* [1738010] Stash-tracker now also tracks traps and other dungeon features.dshaligram2007-06-171-1/+1
* [1699948] Allow changing the viewport size if you're using a larger terminaldshaligram2007-06-041-2/+12
* Moved items() into a separate makeitem file.haranp2007-04-211-27/+0
* Fixed bug with return type of levitate() (hopefully without adding new bugs.)haranp2007-04-101-2/+2
* Added support for no_item_gen and generate_awake tags.dshaligram2007-03-261-39/+40
* Dungeon builder now guarantees a path between { and one of )]}> on D:1, exceptdshaligram2007-02-051-1/+1
* Removed USE_NEW_RANDOM, USE_MACROS.dshaligram2007-01-251-1/+1
* Added support for "no_monster_gen" tag.dshaligram2006-12-071-0/+2
* *Breaks save compatibility* - changed monster flags to long, added "god" fiel...dshaligram2006-12-071-0/+50
* [1608520] No more special treatment for rods of striking.dshaligram2006-12-041-0/+1
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-221-0/+19
* Clean up a mistake in the SVN import.nlanza2006-08-131-0/+49