| Commit message (Expand) | Author | Age | Files | Lines |
* | Make unknown potions of rage override clarity. Drugs > being focused > anger. | Adam Borowski | 2010-01-07 | 1 | -1/+1 |
* | headers: fix inconsistent struct/class forward declarations | Steven Noonan | 2009-12-29 | 1 | -1/+1 |
* | Make clarity allow intentional berserk. | Adam Borowski | 2009-12-29 | 1 | -1/+1 |
* | Make clarity prevent berserk. Only Trog may override this, and even then, | Adam Borowski | 2009-12-20 | 1 | -1/+1 |
* | Don't make monsters fully encaged in glass increase the tension. | Johanna Ploog | 2009-12-19 | 1 | -0/+1 |
* | Add conditional bloodifying function and use it in some places. | Robert Vollmert | 2009-11-10 | 1 | -0/+3 |
* | Disintegration can be very messy. | Stefan O'Rear | 2009-11-04 | 1 | -0/+1 |
* | Remove "called from:" comments. | Vsevolod Kozlov | 2009-11-03 | 1 | -12/+0 |
* | Move autoexclude code from misc.cc to exclude.cc. | Robert Vollmert | 2009-10-27 | 1 | -3/+0 |
* | Convert some ints to monster_type. | Robert Vollmert | 2009-10-27 | 1 | -4/+4 |
* | Drop obsolete CVS last-committed headers ($Author$). | Adam Borowski | 2009-10-06 | 1 | -2/+0 |
* | Add yet more Jiyva-related cleanups. Make sure his altars are never | dolorous | 2009-07-19 | 1 | -1/+0 |
* | Add the Slime god as per n78291's (Shayne?) patch. Thanks! :D | j-p-e-g | 2009-07-18 | 1 | -0/+1 |
* | A number of small bug fixes: | j-p-e-g | 2009-07-17 | 1 | -1/+1 |
* | * More steps on the path to reintroducing player doll customization. | j-p-e-g | 2009-06-17 | 1 | -0/+1 |
* | * AutoID rings of teleport control after teleporting. | j-p-e-g | 2009-05-30 | 1 | -0/+2 |
* | Add spacing fixes. | dolorous | 2009-04-19 | 1 | -1/+1 |
* | Xom again: | j-p-e-g | 2009-03-28 | 1 | -1/+1 |
* | Fix bug #2510110: blood potions coagulating while in a monster's inventory | zelgadis | 2009-01-16 | 1 | -3/+1 |
* | Remove atk and def from melee_attack. | haranp | 2009-01-13 | 1 | -1/+0 |
* | is_orckind() and is_dragonkind() no longer duplicate their arguments. | haranp | 2009-01-13 | 1 | -2/+2 |
* | Add one more skeleton change: Allow vampires' bottling blood from | dolorous | 2009-01-03 | 1 | -1/+2 |
* | Add various long-standing skeleton changes, to compensate for their | dolorous | 2009-01-01 | 1 | -1/+2 |
* | Add spacing fixes. | dolorous | 2009-01-01 | 1 | -2/+2 |
* | Add more minor cosmetic fixes. | dolorous | 2009-01-01 | 1 | -2/+2 |
* | Fix 2471146: equipment being melded due to mutations. | j-p-e-g | 2008-12-28 | 1 | -0/+1 |
* | Differentiate intrinsically safe monsters and ones which the user options | haranp | 2008-12-15 | 1 | -2/+5 |
* | Add blood and glass to labyrinths. | j-p-e-g | 2008-11-26 | 1 | -1/+1 |
* | Make zombified orcs vulnerable to weapons of orc slaying, too. | dolorous | 2008-11-24 | 1 | -0/+2 |
* | Put skeletal dragons back in the dragon genus, and treat all | dolorous | 2008-11-24 | 1 | -0/+2 |
* | Add poison-related cleanups. | dolorous | 2008-11-07 | 1 | -2/+0 |
* | Add an auto_exclude option that will automatically set a travel | j-p-e-g | 2008-10-03 | 1 | -0/+2 |
* | Vampire feeding changes: | j-p-e-g | 2008-09-28 | 1 | -0/+1 |
* | Fix 2085598: Nemelex won't be disappointed if there are invisible monsters | haranp | 2008-09-21 | 1 | -4/+7 |
* | Remove pre-Stone Soup change history from source files, and push it all | j-p-e-g | 2008-09-14 | 1 | -4/+0 |
* | Massive overhaul to move towards coord_def(). | haranp | 2008-07-30 | 1 | -34/+3 |
* | Massive change from using x and y to using coord_defs(). Not quite tested, | haranp | 2008-07-22 | 1 | -3/+4 |
* | Move the prompt on entering a level that is marked as dangerous via | j-p-e-g | 2008-06-23 | 1 | -0/+1 |
* | Add missing prototype to misc.h. | dolorous | 2008-06-23 | 1 | -0/+2 |
* | player_in_a_dangerous_place() can now optionally return if any hostile | zelgadis | 2008-06-19 | 1 | -1/+1 |
* | General code cleanups. | haranp | 2008-06-15 | 1 | -1/+1 |
* | Moved some cloud related functions from misc.{cc,h} to cloud.{cc,h} | zelgadis | 2008-06-09 | 1 | -13/+0 |
* | Add still more miscellaneous minor fixes. | dolorous | 2008-06-09 | 1 | -2/+2 |
* | Create random blood spatter in the Abyss and Pandemonium (FR 1986241). | j-p-e-g | 2008-06-07 | 1 | -0/+1 |
* | Clean up and consolidate random_uselessness(), as well as its associated | dolorous | 2008-06-01 | 1 | -2/+0 |
* | Outsource weird sounds. | dolorous | 2008-06-01 | 1 | -0/+2 |
* | Consolidate all cases where corpses are turned into skeletons, as | j-p-e-g | 2008-05-31 | 1 | -0/+1 |
* | Autoprayer is gone. | zelgadis | 2008-05-30 | 1 | -2/+0 |
* | Outsource names of roaring animals and smells. | dolorous | 2008-05-27 | 1 | -1/+3 |
* | Outsource more miscellaneous names besides colors (glowing color types, | dolorous | 2008-05-26 | 1 | -1/+1 |