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* Increase weight of stones (dpeg).Jude Brown2010-01-081-1/+1
* Make holy scourges have same handedness as unblessed demon whips.Adam Borowski2010-01-051-1/+2
* Track all seen weapon/armour base types and their brands, for acq purposes.Adam Borowski2010-01-041-0/+20
* Don't mark darts as having launcher type. (Napkin)Eino Keskitalo2010-01-031-1/+2
* Rods function in melee as a +x/+x club (#300)Stefan O'Rear2010-01-021-3/+11
* Increase effects of Recharging on rods and allow it to affect enchantment (Er...Stefan O'Rear2010-01-021-1/+3
* Merge branch 'iood'Adam Borowski2009-12-311-0/+6
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| * IOOD vs shields: blocks (boo!) and reflection (yay!)Adam Borowski2009-12-311-0/+6
* | Subsume Darts skill into Throwing.Jude Brown2009-12-311-2/+2
* | Remove hand crossbows.Jude Brown2009-12-311-7/+1
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* Make item_is_mundane a method of item_def.Vsevolod Kozlov2009-12-271-27/+0
* Replace uses of item_cursed with item_def::cursed.Vsevolod Kozlov2009-12-271-7/+2
* Make item_is_critical a method of item_def.Vsevolod Kozlov2009-12-271-15/+0
* Allow artefact armours to use "brands", i.e. egos.Johanna Ploog2009-12-151-3/+8
* Clarify comment.David Lawrence Ramsey2009-11-201-5/+5
* Make shields not delay slings.Eino Keskitalo2009-11-201-1/+1
* Rename blessed eudemon blades to holy eudemon blades.David Lawrence Ramsey2009-11-191-5/+5
* Properly mark blessed whips as TSO gifts (Scourges instead of Blades).David Lawrence Ramsey2009-11-191-3/+4
* Nerf holy scourges a wee bit.Adam Borowski2009-11-201-1/+1
* Improve demon whips, just like regular ones were upgraded. Let people bless ...Adam Borowski2009-11-201-3/+15
* Remove #include <conio.h> from all over the place. Convert COLORS to an enum.Adam Borowski2009-11-141-4/+0
* Give giant spiked clubs a nonzero acquirement weightStefan O'Rear2009-11-131-2/+2
* Fix missing dot.Adam Borowski2009-11-121-1/+1
* Rename monspeak/monplace/monstuff to mon-speak/place/stuff.Jude Brown2009-11-121-1/+1
* Remove a few obsolete includes.Robert Vollmert2009-11-101-1/+0
* Reform SH to be more transparentStefan O'Rear2009-11-081-3/+8
* Remove unused armour_not_shiny.Vsevolod Kozlov2009-11-081-25/+0
* Remove unused armour_str_required.Vsevolod Kozlov2009-11-081-26/+0
* Remove unused check_armour_shape.Vsevolod Kozlov2009-11-081-139/+0
* Remove unused transform_can_equip_type.Vsevolod Kozlov2009-11-081-15/+0
* Remove unused check_jewellery_size.Vsevolod Kozlov2009-11-081-11/+0
* Remove unused is_tool.Vsevolod Kozlov2009-11-081-11/+0
* Remove unused weapon_impact_mass and weapon_str_required.Vsevolod Kozlov2009-11-071-16/+0
* Remove unused is_colourful_item.Vsevolod Kozlov2009-11-071-25/+0
* Remove unused get_inv_wielded and get_inv_in_hand.Vsevolod Kozlov2009-11-071-14/+0
* Remove unused check_weapon_shape.Vsevolod Kozlov2009-11-071-36/+0
* Remove unused check_weapon_tool_size and get_inv_hand_tool.Vsevolod Kozlov2009-11-071-42/+0
* Remove unused is_double_ended and double_wpn_awkward_speed.Vsevolod Kozlov2009-11-071-19/+0
* Replace player_shield with player::shield.Vsevolod Kozlov2009-11-071-1/+1
* Rename is_valid_item to item_def::is_valid.Vsevolod Kozlov2009-11-061-5/+5
* Replace uses of player_in_water with you.in_water.Vsevolod Kozlov2009-11-051-1/+1
* Bracers of archery: 5,3 slaying for ranged combat, -1,-1 for melee.Adam Borowski2009-11-031-0/+2
* Cosmetic desc of gloves: 50% of them will be "gauntlets", 0% "bracers".Adam Borowski2009-11-031-0/+14
* Remove +Tele as a randart propertyStefan O'Rear2009-11-031-2/+2
* Remove mapping abilities from the gameStefan O'Rear2009-11-021-1/+1
* Merge mons_holiness() into monster::holiness(), and add an is_unholy()David Lawrence Ramsey2009-10-311-1/+1
* After some thought, allow mundane items to be artefacts again, but moreDavid Lawrence Ramsey2009-10-311-1/+1
* Auto-update shopping-list when new items seenMatthew Cline2009-10-311-1/+36
* Splitting up stuff.cc.Robert Vollmert2009-10-301-0/+1
* After some thought, and considering that animal skins show up less oftenDavid Lawrence Ramsey2009-10-301-0/+5