| Commit message (Expand) | Author | Age | Files | Lines |
* | Remove unused you.youpos, fix comment on actor::move_to_pos. | Darshan Shaligram | 2010-01-17 | 1 | -2/+0 |
* | Amulet of stasis, first cut. | Darshan Shaligram | 2010-01-11 | 1 | -1/+1 |
* | Make unknown potions of rage override clarity. Drugs > being focused > anger. | Adam Borowski | 2010-01-07 | 1 | -2/+2 |
* | Track all seen weapon/armour base types and their brands, for acq purposes. | Adam Borowski | 2010-01-04 | 1 | -0/+3 |
* | Fix put_to_sleep, implement for monsters. | Jude Brown | 2010-01-03 | 1 | -1/+1 |
* | Remove hand crossbows. | Jude Brown | 2009-12-31 | 1 | -1/+2 |
* | Ignore obscured items in the UI | Stefan O'Rear | 2009-12-30 | 1 | -0/+1 |
* | Merge branch 'shoals++' | Darshan Shaligram | 2009-12-29 | 1 | -0/+5 |
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| * | Merfolk (water/ice) elementalists join the Shoals guard. | Darshan Shaligram | 2009-12-29 | 1 | -0/+5 |
* | | Make clarity allow intentional berserk. | Adam Borowski | 2009-12-29 | 1 | -1/+1 |
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* | Forms never lower weight cap | Stefan O'Rear | 2009-12-27 | 1 | -1/+1 |
* | Add tides to the Shoals. | Darshan Shaligram | 2009-12-27 | 1 | -0/+1 |
* | New (rakshasa) unique: Mara, Lord of Ilusions. | Jude Brown | 2009-12-24 | 1 | -0/+1 |
* | Make clarity prevent berserk. Only Trog may override this, and even then, | Adam Borowski | 2009-12-20 | 1 | -1/+1 |
* | Revert "Remove hard skill pool cutoff." | Jesse Luehrs | 2009-12-16 | 1 | -4/+1 |
* | Implement dolls_data copy assingment operator. | Robert Vollmert | 2009-12-14 | 1 | -0/+1 |
* | Fix formatting. | Robert Vollmert | 2009-12-14 | 1 | -2/+2 |
* | player.{cc,h}: fix copy constructor for dolls_data struct | Steven Noonan | 2009-12-12 | 1 | -0/+1 |
* | tiles: only include tiledef-*.h in files where they're needed | Steven Noonan | 2009-12-12 | 1 | -7/+3 |
* | Get rid of you.synch_time. | Robert Vollmert | 2009-12-02 | 1 | -2/+0 |
* | Rename "wizard" to "wizard_tele" so it doesn't shadow player::wizard. | Jude Brown | 2009-12-02 | 1 | -1/+1 |
* | Wizard-mode controlled teleport (Ctrl-B). | Jude Brown | 2009-12-02 | 1 | -1/+3 |
* | you.never_die (player::never_die) | Matthew Cline | 2009-11-24 | 1 | -0/+6 |
* | Remove hard skill pool cutoff. | Robert Vollmert | 2009-11-22 | 1 | -1/+4 |
* | Replace uses of disease_player with player::sicken. | Vsevolod Kozlov | 2009-11-22 | 1 | -1/+0 |
* | Hack player::los for arena. | Robert Vollmert | 2009-11-21 | 1 | -1/+2 |
* | Fix X-map last travel memory for new 3D X-map | Stefan O'Rear | 2009-11-19 | 1 | -0/+1 |
* | Split itemprop enums out into itemprop-enum.h. | Robert Vollmert | 2009-11-17 | 1 | -1/+1 |
* | Delay adjustment for sickness | Charles Otto | 2009-11-15 | 1 | -2/+2 |
* | Adjust slow and haste durations | Charles Otto | 2009-11-15 | 1 | -2/+2 |
* | Update delay for mesmerisation, slowing, and haste | Charles Otto | 2009-11-15 | 1 | -2/+2 |
* | On second thought abstract increasing/setting durations a little. | Charles Otto | 2009-11-15 | 1 | -0/+7 |
* | Modify DUR_LIQUID_FLAMES to count delay instead of turns | Charles Otto | 2009-11-15 | 1 | -1/+1 |
* | Add actor::blink_to for handling blink movement and messaging. | Robert Vollmert | 2009-11-14 | 1 | -0/+1 |
* | Remove unused player_damage_type. | Vsevolod Kozlov | 2009-11-14 | 1 | -1/+0 |
* | Remove unused player_damage_brand. | Vsevolod Kozlov | 2009-11-14 | 1 | -1/+0 |
* | Move player_can_smell to player::can_smell. | Vsevolod Kozlov | 2009-11-14 | 1 | -1/+1 |
* | Let unrandart shields have a melee_effect func, called on successful block. | Adam Borowski | 2009-11-13 | 1 | -1/+1 |
* | Move trans_wall_blocking into player. | Robert Vollmert | 2009-11-13 | 1 | -0/+2 |
* | Hack player LOS routines for arena. | Robert Vollmert | 2009-11-13 | 1 | -0/+2 |
* | Move duplicated can_hibernate code into actor. | Jude Brown | 2009-11-13 | 1 | -1/+0 |
* | New monster spell: Sleep. Give sleep to Aizul. | Jude Brown | 2009-11-13 | 1 | -0/+1 |
* | Rename can_sleep/put_to_sleep to can_hibernate/hibernate. | Jude Brown | 2009-11-12 | 1 | -2/+2 |
* | Add actor::undead_or_demonic() to check for those holiness types. | David Lawrence Ramsey | 2009-11-10 | 1 | -0/+1 |
* | Make actor::heal return bool; move heal_monster to monsters::heal. | Vsevolod Kozlov | 2009-11-10 | 1 | -1/+1 |
* | Add an is_holy() function to the actor interface. | David Lawrence Ramsey | 2009-11-09 | 1 | -0/+1 |
* | Add hooks to evasion for observing the size of modifiers | Stefan O'Rear | 2009-11-08 | 1 | -2/+3 |
* | Replace uses of player_can_swim with player::can_swim. | Vsevolod Kozlov | 2009-11-08 | 1 | -1/+0 |
* | Move see_cell_no_trans into player. | Robert Vollmert | 2009-11-08 | 1 | -3/+6 |
* | Remove declaration of player_wielded_item. | Vsevolod Kozlov | 2009-11-08 | 1 | -2/+0 |